Giter Club home page Giter Club logo

dist-zilla-plugin-submittingpatches's Introduction

NAME
    Dist::Zilla::Plugin::SubmittingPatches - Add SubmittingPatches
    documentation

VERSION
    version 0.03

SYNOPSIS
    In "dist.ini":

            [SubmittingPatches]

DESCRIPTION
    add a patch submission policy to your repository similar to that of
    git.git. In the long run I'm hoping to be able to generate slightly
    different policies with this module. Complaints, or suggestions about
    the actual policy are welcome

BUGS
    Please report any bugs or feature requests on
    <http://github.com/xenoterracide/Dist-Zilla-Plugin-SubmittingPatches/iss
    ues> as I'm not fond of RT.

PATCHES
    Please read the SubmittingPatches file included with this Distribution.
    Patches that are of sufficient quality, within the goals of the project
    and pass the checklist will probably be accepted.

AUTHOR
    Caleb Cushing <[email protected]>

COPYRIGHT AND LICENSE
    This software is Copyright (c) 2010 by Caleb Cushing
    <[email protected]>.

    This is free software, licensed under:

      The Artistic License 2.0

SubmittingPatches Doc Below
    ---------------------------------------------------------------------

Checklist
    (and a short version for the impatient):

  Commits:
    *   make commits of logical units

    *   check for unnecessary whitespace with "git diff --check" before
        committing

    *   do not check in commented out code or unneeded files

    *   the first line of the commit message should be a short description
        and should skip the full stop

    *   the body should provide a meaningful commit message, which:

        *   uses the imperative, present tense: "change", not "changed" or
            "changes".

        *   includes motivation for the change, and contrasts its
            implementation with previous behaviour

    *   if you want your work included in the main repository, add a
        "Signed-off-by: Your Name <[email protected]>" line to the commit
        message (or just use the option "-s" when committing) to confirm
        that you agree to the Developer's Certificate of Origin

    *   make sure that you have tests for the bug you are fixing

    *   make sure that the test suite passes after your commit

  Patch:
    *   use "git format-patch -M" to create the patch

    *   do not PGP sign your patch

    *   be careful doing cut & paste, not to corrupt whitespaces.

    *   provide additional information (which is unsuitable for the commit
        message) between the "---" and the diffstat

    *   if you change, add, or remove any features or make some other user
        interface change, the associated documentation should be updated as
        well.

    *   if your name is not writable in ASCII, make sure that you send the
        patch in the correct encoding.

Long version:
    I started reading over the SubmittingPatches document for git, primarily
    because I wanted to have a document similar to it for my projects to
    make sure people understand what they are doing when they write
    "Signed-off-by" line.

    But the patch submission requirements are a lot more relaxed here on the
    technical/contents front, because my projects are thousand times smaller
    ;-). So here is only the relevant bits.

  (0) Decide what to base your work on.
    In general, always base your work on the oldest branch that your change
    is relevant to.

    *   A bugfix should be based on 'maint' in general. If the bug is not
        present in 'maint', base it on 'master'. For a bug that's not yet in
        'master', find the topic that introduces the regression, and base
        your work on the tip of the topic.

    *   A new feature should be based on 'master' in general. If the new
        feature depends on a topic that is in 'pu', but not in 'master',
        base your work on the tip of that topic.

    *   Corrections and enhancements to a topic not yet in 'master' should
        be based on the tip of that topic. If the topic has not been merged
        to 'next', it's alright to add a note to squash minor corrections
        into the series.

    *   In the exceptional case that a new feature depends on several topics
        not in 'master', start working on 'next' or 'pu' privately and send
        out patches for discussion. Before the final merge, you may have to
        wait until some of the dependent topics graduate to 'master', and
        rebase your work.

    To find the tip of a topic branch, run "git log --first-parent
    master..pu" and look for the merge commit. The second parent of this
    commit is the tip of the topic branch.

  (1) Make separate commits for logically separate changes.
    Unless your patch is really trivial, you should not be sending out a
    patch that was generated between your working tree and your commit head.
    Instead, always make a commit with complete commit message and generate
    a series of patches from your repository. It is a good discipline.

    Describe the technical detail of the change(s).

    If your description starts to get too long, that's a sign that you
    probably need to split up your commit to finer grained pieces. That
    being said, patches which plainly describe the things that help
    reviewers check the patch, and future maintainers understand the code,
    are the most beautiful patches. Descriptions that summarise the point in
    the subject well, and describe the motivation for the change, the
    approach taken by the change, and if relevant how this differs
    substantially from the prior version, can be found on Usenet archives
    back into the late 80's. Consider it like good Netiquette, but for code.

    Oh, another thing. I am picky about whitespaces. Make sure your changes
    do not trigger errors with the sample pre-commit hook shipped in
    templates/hooks--pre-commit. To help ensure this does not happen, run
    git diff --check on your changes before you commit.

  (2) Generate your patch using git tools out of your commits.
    git based diff tools (git, Cogito, and StGIT included) generate unidiff
    which is the preferred format.

    You do not have to be afraid to use -M option to "git diff" or "git
    format-patch", if your patch involves file renames. The receiving end
    can handle them just fine.

    Please make sure your patch does not include any extra files which do
    not belong in a patch submission. Make sure to review your patch after
    generating it, to ensure accuracy. Before sending out, please make sure
    it cleanly applies to the "master" branch head. If you are preparing a
    work based on "next" branch, that is fine, but please mark it as such.

  (3) Sending your patches.
    People need to be able to read and comment on the changes you are
    submitting. Do not cut-n-paste your patch; you can lose tabs that way if
    you are not careful.

    It is a common convention to prefix your subject line with [PATCH]. This
    lets people easily distinguish patches from other e-mail discussions.
    Use of additional markers after PATCH and the closing bracket to mark
    the nature of the patch is also encouraged. E.g. [PATCH/RFC] is often
    used when the patch is not ready to be applied but it is for discussion,
    [PATCH v2], [PATCH v3] etc. are often seen when you are sending an
    update to what you have previously sent.

    You often want to add additional explanation about the patch, other than
    the commit message itself. Place such "cover letter" material between
    the three dash lines and the diffstat.

    Do not PGP sign your patch, at least for now. Most likely, your
    maintainer or other people on the list would not have your PGP key and
    would not bother obtaining it anyway. Your patch is not judged by who
    you are; a good patch from an unknown origin has a far better chance of
    being accepted than a patch from a known, respected origin that is done
    poorly or does incorrect things.

    If you really really really really want to do a PGP signed patch, format
    it as "multipart/signed", not a text/plain message that starts with
    '-----BEGIN PGP SIGNED MESSAGE-----'. That is not a text/plain, it's
    something else.

    Unless your patch is a very trivial and an obviously correct one, first
    send it with "To:" set to the RT email (or mailing list), with "cc:"
    listing people who are involved in the area you are touching (the output
    from "git blame $path" and "git shortlog --no-merges $path" would help
    to identify them), to solicit comments and reviews. After the list
    reached a consensus that it is a good idea to apply the patch, re-send
    it with "To:" set to the maintainer and optionally "cc:" the list for
    inclusion. Do not forget to add trailers such as "Acked-by:",
    "Reviewed-by:" and "Tested-by:" after your "Signed-off-by:" line as
    necessary.

  (4) Sign your work
    To improve tracking of who did what, we've borrowed the "sign-off"
    procedure from the Linux kernel project on patches that are being
    emailed around. Although this project is a lot smaller it is a good
    discipline to follow it.

    The sign-off is a simple line at the end of the explanation for the
    patch, which certifies that you wrote it or otherwise have the right to
    pass it on as a open-source patch. The rules are pretty simple: if you
    can certify the below:

            Developer's Certificate of Origin 1.1

            By making a contribution to this project, I certify that:

            (a) The contribution was created in whole or in part by me and I
                have the right to submit it under the open source license
                indicated in the file; or

            (b) The contribution is based upon previous work that, to the best
                of my knowledge, is covered under an appropriate open source
                license and I have the right under that license to submit that
                work with modifications, whether created in whole or in part
                by me, under the same open source license (unless I am
                permitted to submit under a different license), as indicated
                in the file; or

            (c) The contribution was provided directly to me by some other
                person who certified (a), (b) or (c) and I have not modified
                it.

            (d) I understand and agree that this project and the contribution
                are public and that a record of the contribution (including all
                personal information I submit with it, including my sign-off) is
                maintained indefinitely and may be redistributed consistent with
                this project or the open source license(s) involved.

    then you just add a line saying

            Signed-off-by: Random J Developer <[email protected]>

    This line can be automatically added by git if you run the git-commit
    command with the -s option.

    Notice that you can place your own Signed-off-by: line when forwarding
    somebody else's patch with the above rules for D-C-O. Indeed you are
    encouraged to do so.

    Also notice that a real name is used in the Signed-off-by: line. Please
    don't hide your real name.

    Some people also put extra tags at the end.

    "Acked-by:" says that the patch was reviewed by the person who is more
    familiar with the issues and the area the patch attempts to modify.
    "Tested-by:" says the patch was tested by the person and found to have
    the desired effect.

An ideal patch flow
    Here is an ideal patch flow for this project the current maintainer
    suggests to the contributors:

    0. You come up with an itch. You code it up.

    1. Send it to the bug tracker and cc people who may need to know about
    the change.
         The people who may need to know are the ones whose code you are
        butchering. These people happen to be the ones who are most likely
        to be knowledgeable enough to help you, but they have no obligation
        to help you (i.e. you ask for help, don't demand). "git log -p --
        $area_you_are_modifying" would help you find out who they are.

    2. You get comments and suggestions for improvements. You may even get
    them in a "on top of your change" patch form.

    3. Polish, refine, and re-send to the the people who spend their time to
    improve your patch. Go back to step (2).

    4. A topic branch is created with the patch and is merged to 'next', and
    cooked further and eventually graduates to 'master'.

    In any time between the (2)-(3) cycle, the maintainer may pick it up
    from the list and queue it to 'pu', in order to make it easier for
    people play with it without having to pick up and apply the patch to
    their trees themselves.

Know the status of your patch after submission
    *   You can use Git itself to find out when your patch is merged in
        master. 'git pull --rebase' will automatically skip already-applied
        patches, and will let you know. This works only if you rebase on top
        of the branch in which your patch has been merged (i.e. it will not
        tell you if your patch is merged in pu if you rebase on top of
        master).

dist-zilla-plugin-submittingpatches's People

Contributors

xenoterracide avatar

Stargazers

 avatar

Watchers

 avatar James Cloos avatar  avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.