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arrows-not-found's Introduction

Illustration of a css waffle from my codepen (https://codepen.io/wvffle/pen/EyJxwa)

[#] wvffle

Oh, hello!

Hey, I'm Kasper, and I'm a front-end developer with over 7 years of experience in Vue.js. I've used this framework since version 1.

Currently I'm working on funkwhale, a community-driven project that lets you listen and share music and audio within a decentralized, open network. I've migrated entire app from Vue 2 to Vue 3 + TypeScript and I'm actively working on redesigning of the UI and fixing bugs.

I'm also an engineer and for my thesis project I've created my own front-end framework called waff.

During 2018 and 2019 I've been one of mineflayer maintainers and I was focusing on fixing bugs, adding new features and controlling the quality of the pull requests.

Contact

You can only contact me on matrix - @waff:juniorjpdj.pl

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arrows-not-found's Issues

Draw some tiles over entities

There are 3 types of tiles.

  • 45 - Should be drawn entirely over entities (can be resolved the same way tile 43 has to be resolved)
  • 43 - only #c2c2d1 color should be drawn over entities
  • 69, 31 - only #222323 and #43434f should be transparent, then the tile has to be entirely drawn over the entities

Implement collision

Every cell consists of 4 sides. We can subdivide it once to have 4 squares per cell. Now we can drop the center vertex to have just 8 edges.

+-------+    +---+---+    +---+---+
|       |    |   |   |    |       |
|       | -> +---+---+ -> +       +
|       |    |   |   |    |       |
+-------+    +---+---+    +---+---+

Now we're going in the clockwise motion with bits starting from the top left corner.

    T   t
  +---+---+
l |       | R     TtRrBbLl
  +       +     0b00000000
L |       | r
  +---+---+
    b   B

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