Comments (1)
Related Issues (20)
- Feature Request - Activation Swiping HOT 6
- Bug - Game Object name gets obstructed when it has a lot of components HOT 5
- Bug - Settings get reset using version control HOT 3
- Bug - Latest OpenUPM version is 1.0.2 HOT 2
- Bug - GameObject activation checkboxes are getting hidden by the overflow HOT 4
- Update - New Settings Design (v0.9.0) HOT 1
- Bug - Selection colours and highlighting incorrect when two tone is enabled HOT 2
- Update - Component Icons V2 HOT 3
- Bug - Extra metadata file package-lock.json.meta HOT 2
- Bug - Active Swiping maintains click when dragging objects out of hierarchy HOT 3
- Bug - 0.8.5 doesn't show up in OpenUPM HOT 2
- Bug - PrefabStageUtility class is no longer Experimental HOT 2
- Contribution section of README required. HOT 1
- GUIHelper.cs Collides with OdinInspector GUIHelper class. HOT 2
- Bug - Custom icons do not show immediately HOT 3
- Bug - Performance degradation in play mode with many objects being activated/deactivated HOT 1
- Bug - Prefab children not blue HOT 2
- Feature Request - Show MonoBehaviour script icon for objects that contain scripts HOT 5
- Improved API - Pluggable hierarchy features & settings HOT 1
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from hierarchydecorator.