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prophuntx's Introduction

Prop Hunt: X2Z

Road to Zero

PLEASE NOTE: THIS GAMEMODE DOES NOT AFFILIATE NOR COLLABORATING WITH ANY EXTERNAL GAMES OTHER THAN GARRY'S MOD! THOSE ARE NOT MADE BY ME!

"Prop Hunt: X/X2Z" Was Originally given and created by Wolvindra-Vinzuerio and Only Available Exclusively for Garry's Mod.

Versioning

Version: X2Z, Revision: 22/05/2024 (dd/mm/yyyy)

Public Servers

Support Prop Hunt: X2Z Development

Buy me a coffee If you like Prop Hunt: X2Z โ˜•

Any bits of your donation really helps me a lot!

Contributing

  • Feel free if you want to add, tweaks or enhance something to the Gamemode; As long it can still to be customized and does not require any external addons to use.
  • If you want to contribute something externally but exclusively made available for Prop Hunt: X, you can consider making as a plugin instead.

About this Gamemode

This gamemode is a continuation from Prop Hunt: Enhanced development lineup, with some extra changes and several new features such as:

  • Last Prop Standing (Prop Revenge)
  • Prop Decoy
  • Fake Taunts
  • Taunt Favorites
  • Prop Rotating
  • Team Balance, Rotating, Anti-Consecutive Hunting
  • New Game Mechanics
  • Feature-rich & customizable
  • More gamemode events
  • Integrated Prop Menu (Prop Chooser)
  • Tweaks and Optimisation
  • And many other stuff!

Change Logs

To see what things are changed, see CHANGES.MD

Download

Via Steam Workshop
https://steamcommunity.com/sharedfiles/filedetails/?id=2176546751

As a Legacy Gamemode
Visit the "Releases" page to download the latest version.

Available Plugins

Addon Name URL
Prop Menu (Prop Chooser) Integrated
Last Prop Standing Integrated
PH:X2Z Weapon Manager & Ammo Editor Steam Workshop
LPS Weapon: Pulse Rifle Steam Workshop
LPS Weapon: Flechette Steam Workshop
LPS Weapon: Sniple Rifle Steam Workshop
LPS Weapon: AK47 w/ Grenade Launcher Steam Workshop

Quick Steam Guide:

Wiki

Official Website

Additional Notes

Contributors

See CONTRIBUTORS.TXT

Extra Info

Rules

  • This gamemode Will No Longer support Single Player because it's intended for Multiplayer gameplay. If you want to use this to test with your Prop Hunt Map, create a multiplayer instance and use sv_lan 1 in there.
  • Please keep the cl_credits.lua and Contributors table as original as possible. Except if you want to add yourself as contributors.
  • Any changes or modification you have made publicly available on Steam Workshop must include the license below and a link back to: https://gmodgameservers.com/prophuntx/rules or Prop Hunt: X's Repository Git Page in your 'credits' page (e.g. Workshop Description, About, etc...)
    This does not apply if you modify the gamemode without submitting to the workshop, meaning that modification is solely for personal or "server side" use only.

License

You are free to use, copy, modify, contribute, distribute, or make profit (server or community) when using the Prop Hunt: X/X2Z Gamemode ("SOFTWARE") as long as it stated exclusively and made only available for Garry's Mod.
Any changes or modification you have made publicly on Steam Workshop must include this license OR a link back to this GitHub Repository Page/Official Website in your credits page.
You are, however, not permitted to:
- Selling the source codes.
- Using, copying, alter (porting) the source codes other than "Garry's Mod" game without permission.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

prophuntx's People

Contributors

blueberryy avatar galaxiofr avatar novadiablox avatar paweldepta avatar so-chiru avatar vinzuerio avatar

Stargazers

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Watchers

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prophuntx's Issues

Enhancement: teams name

Hi,

It could be great to be able to rename Teams (display name), so it could be translated.

Hunter spawn without weapons.

Hi Wolvin.
I played with a 2 friends last night on the newest update and we got couple time bug where the hunter spawns without anything.
From my mind stand it can be related to the automatic team balance swap and the newest function PH_OnHunterLoadOut.

Dev branch Lua error while opening F1 Menu --> Prop hunt menu

[Haeiven|2|STEAM_0:1:43774198] Lua Error:

[ERROR] lua/includes/extensions/table.lua:60: bad argument #1 to 'next' (table expected, got nil)

  1. next - [C]:-1
  2. IsEmpty - lua/includes/extensions/table.lua:60
    3. unknown - gamemodes/prop_hunt/gamemode/cl_menutypes.lua:332
    4. CreateVGUIType - gamemodes/prop_hunt/gamemode/cl_menu.lua:118
    5. ShowAdminMenu - gamemodes/prop_hunt/gamemode/cl_menu.lua:519
    6. func - gamemodes/prop_hunt/gamemode/cl_menu.lua:775
    7. unknown - lua/includes/extensions/net.lua:33

fgd not working

i added the fgd to hammer but nothin's adding the team spawns am i missing something?

Proper Prop Collision?

It seems that you can't rub up against the wall properly with most props. Is there a way to enable a more accuracte mode of collision?

Discord Announcement Channel

I have suggestion not for the game mode it self, but for the discord. You should make the a community, if that is a requirement for my main suggestion, and turn the announcement channel setting for the announcement channel. This will allow people to follow the channel it self and they would be able to get announcements about PH in there discord servers.

How to disable the join screen?

I wanna disable the join screen but have no clue were to find it.
I already looked into ulx and the config of prophunt.
And with an file searcher which didnt help.

This is the screen i am talking about.
image

Disabled autotaunt issue

When I'm disabling auto taunt feature, it's still counting down to negative values and the circle (bottom right) becomes bigger and bigger.

Preview

Error in Console [JSONToTable]

[ERROR] gamemodes/prop_hunt/gamemode/plugins/propmenu/cl_propchoose.lua:13: bad argument #1 to 'JSONToTable' (string expected, got no value)
  1. JSONToTable - [C]:-1
   2. func - gamemodes/prop_hunt/gamemode/plugins/propmenu/cl_propchoose.lua:13
    3. unknown - lua/includes/extensions/net.lua:33

I get this error in console when using the workshop addon on a server, as far as I can tell everything works as it should, except the prop picker.

Not all models being display in model menu.

Server Parameters:
-Linux Ubuntu LTS 18?
-Ulx, Ulib, Prophuntx(Latest Public 16.08.20) extracted to dedicated server files
-Models mounted via host_workshop_collection argument in launch.sh

When going to the player models only some are being detected. If I were to use a different add-on) such as Enhanced PlayerModel Selector(mounted via workshop collection) then all models are visible that way.

It seemed to work fine when Prophuntx is mounted directly through a workshop collection. I may be doing something wrong that I don't know of. Sorry in advance if this is a non-issue.

Thank you for your work!

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