Here is an empty Cornell Box:
Reflection + Shadows:
Transmission + Shadows:
Only ambient lighting:
Reflection + Transmission + Shadows:
Without Fresnel (constant reflectance):
With Fresnel reflectance:
With dynamic importance sampling added, the final image of this project (400 samples per pixel):
Same as above, at a much higher sampling rate (20k samples per pixel):
wncc / soc-19-drishti-rt Goto Github PK
View Code? Open in Web Editor NEWSoC 2019 Monte Carlo Path Tracing Renderer
License: MIT License