Demos and documentation are available at: blocksjs.com.
williammalone / blocksjs Goto Github PK
View Code? Open in Web Editor NEWA lightweight 2D HTML5 canvas game framework
Home Page: blocksjs.com
License: MIT License
A lightweight 2D HTML5 canvas game framework
Home Page: blocksjs.com
License: MIT License
Demos and documentation are available at: blocksjs.com.
How would I have a character come in from the left side of the screen and stop in the middle then play the sprite animation with an audio file at the same time then have the animation stop once the audio file stops?
I know you've started this implementation, just now. But I'm interested in this feature.
I work on a hobby project and I use the map editor called Tiled (which is really great).
Maybe I generate big rasterized images of my tile based maps or I render the tiles directly, I'm still not sure what the better solution is.
If I want to use tileCollection, I need a array of tile objects for the tile collection, how I must implement the tile objects?
Hey @williammalone, I'm curious if you still have a copy of the documentation for BlocksJS somewhere? It seems that blocksjs.com is no longer hosted, so the documentation is no longer accessible there. I tried using https://wayback-api.archive.org/, but kept getting the error "Configuration File Not Found" on the Docs page.
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