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unigif's Issues

Is it possible to save decoded data to file?

This asset nicely works, but we would like to make its decoding time shorter.
Then we wonder if it's possible to save decoded data to local storage then makes it ready for immediate play.
We think it's no doubt possible to save that decoded sequential Texture2Ds then load and play, but we would like to know if there's more assumed procedure.

Thanks.

Some png image got broken when particular gif file is converted

キャプチャ
08

This issue emerges when I try convert a gif file that has some frames containing unchanged pixels from previous one.
I have already tried to fix this issue looking through the script, then I noticed that it may be related to disposal method, but could not fully resolve it yet.
What I want to achieve is setting same color to pixel when it's not changed from previous one, then finally get perfect sequential png files.

Any advise or comment will be very appreciated.

Thanks.

Gif background issue

Hey, I tried to decode the following gif, but the background transparency is not acquired in some frames.

Source Gif:
4

Result:
ezgif com-video-to-gif

Note: I used the same repository.
Unity version 2019.3.5f

very slow decoding

I have a question
Is there any way to improve decoder performance?
For example I decoded gif 1080x1080.
Decoding time spent more than 10 seconds.

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