wenkesj / evolution Goto Github PK
View Code? Open in Web Editor NEW:monkey: Evolution-ary Reinforcement Learning
License: MIT License
:monkey: Evolution-ary Reinforcement Learning
License: MIT License
Theoretically, Evolution Strategies requires normally-distributed noise in order to be an accurate gradient estimator. I see here that noise is generated as a random number from [-1, 1], which is not a normal distribution (rather, it's a uniform distribution). You can sample a normal distribution with r.NormFloat64()
. I'd love to see how/if this affects performance.
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