Comments (5)
What's wrong is that we don't support EXT_mesh_gpu_instancing
yet, and neither SceneKit nor RealityKit support instanced user attributes, so adding this will take some work.
from gltfkit2.
Preliminary support for mesh instancing is available as of 6c4d05d and will be incorporated in a forthcoming release. Any feedback welcome.
from gltfkit2.
Right, I discovered that it wasn't supported after looking through the GLTFSceneKit
. Thanks for the quick response, I'll try out the changes.
from gltfkit2.
This enhancement has been incorporated into the 0.5.9 release.
This issue will be closed as completed in 7 days if no further feedback is received.
from gltfkit2.
Closing.
from gltfkit2.
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