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dixit_by_monkeyzwithkeyboardz_elte's Introduction

This is a virtual implementation of the original version of the popular Dixit game. Star

dixit_by_monkeyzwithkeyboardz_elte's People

Contributors

vszm avatar silvergeri avatar selleim avatar matyimat avatar ballaibrigitt42 avatar szeligor avatar

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selleim

dixit_by_monkeyzwithkeyboardz_elte's Issues

Add continuous integration

Find a solution and add it with webhooks.
Try finding one that builds c# properly and builds pull requests as well.

Create integration tests

These tests should not use any mocks, but simulate playing the game.

Start the service, make calls to it, and assert that the behaviour is correct.

Display gamestate on the mainwindow

  • Display the cards in the actual players hand
  • The points of other players
  • The actual story
  • The cards associated by players with actual story

Fix build and stuff

This is a generic issue for small time tasks such as changing a line to fix a build.

Do Not Close

Add UI interaction to MainWindow

  • Add string input popup when current player is telling the story
  • Create ability to select a card from your hand and associate with the story

Also add the service calls as part of this task.

Add eventhandlers

Provide necessary eventhandlers for dixit_client
Currently these are:

  • When login fails, we need an eventhandler that carries the information why it failed
  • When login is successful, we need an eventhandler that carries the initial gamestate

Create methods in model

In Dixit_Client's Model a method is needed to communicate the selected card to the service.
Also, another event is needed to get who selected which card (maybe just modify GuessPhaseEndEvent to have GameStateEventArgs parameter)

Also, the service's JoinGame function should invoke a callback about a player joining a game because we have a list on the clientside where we would like to list the joined players (on the loginwindow)

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