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malware_black's Introduction

Malware Black

Main Premise

You control a cyborg army and must keep the members trained and repaired for their missions. Like AC4: Black Flag's "Kenway's Fleet" minigame.

  • Primarily GUI-based interaction for each member of the army. We don't actually see their battles.
  • Upgrades/Repairs for:
    • Armor
    • Shields
    • Cyborg prosthetics
    • Software (prevents the dreaded Malware Black from affecting cyborg prosthetics)

Prosthetics

Strictly limited to:

  • Hands
  • Arms
  • Eyes
  • Torso
  • Legs
  • Feet

Missions

Some mission types might include (prosthetics in parenthesis increase effectiveness of army member at that mission type):

  • Attack/Defend (Arms, Torso, Legs)
    • Idea: "Strong Core"
  • Escort/Ambush (Hands, Eyes, Feet)
    • Idea: "Manage VIP/Hostage"
  • Surveillance/Counter-Intelligence (Eyes, Legs, Feet)
    • Idea: "Scout and Run"
  • Assassinate/Bodyguard (Hands, Arms, Eyes)
    • Idea: "Snipe and Manage VIP"
  • Guard/Infiltrate (Hands, Torso, Feet)
    • Idea: "Office-Building Operations"
  • Search-And-Destroy/Construct-Outposts (Torso, Legs, Feet)
    • Idea: "Heavy-Lifting"

Malware Black

  • The enemy of your cyborg army
  • It attacks the cyborg prosthetics of the army members
  • Software versions of cyborg prosthetics can be kept up to date to combat the Malware Black
  • Represented by some kind of meter which will update periodically based on army members' sent on missions.

Software versions

For each cyborg prosthetic type (e.g. Hand, Arm, Eye, Torso, Legs, Feet), a new software version comes out periodically. The prosthetics must be kept up to date to keep them from being compromised.

Stretch Goals

  • Technology tree
    • Increase healing speed
    • Software Patch Quality

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