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imabotlol's Issues

Huge blobs are less of a risk than the bot believes

Bigger blobs don't generally tend to go for you when you are less than 1/4th their mass.
Right now the bot seems to do its utter best to stay out of splitting range of the (mostly) harmless huge blobs, which effectively paralyzes it.

suggestion: select feature

it is nice to see the bot walk around and do its thing, but i would also like a feature where you control the bots AI function though simple actions.

what i suggest is a select feature, where you can click (preferably right click) on any area to direct the bot to it, and will get there through all dangers inbound. once it reaches its destination, the select feature turns off, and it does its thing again. you can also rapid click, if small, inside a virus so it doesn't move out, to protect itself from big blobs.

also for the select feature, i would like for you to click (preferably right click) on a player to give chase, ignoring the pellets it comes by, to attempt to eat the player. it will also see and try to split kill the player using its prediction line, preferably when there is no threats like viruses or other bigger enemies or enemies the same size as you before splitting. to deactivate, press left click to stop chase and restore the automatic roam function. another one for left click is to click on any blob, or any area, to make the bot move away from the area, or evade the chasing big blob. it will see if it can do a split attack, and try to do zigzags or unpredictable movement to trick them (only if small) or it can split itself away from danger (preferably when your blob is big) and live on.

hope this suggestion and its features are taken into consideration, and good luck with the bot :D

it lags the game quite often

when i turn on the bot, while it is walking around in a jittery fashion, because of the lag, it sometimes has involuntary periods when it suddenly stops and lets itself be eaten. the lag isn't too bad, but because it stops the bot with the other blobs moving around at full speed is a pretty big problem in competitive terms.

i believe the cause of it is old computers. mine is an optiplex 780, so it has 4G RAM and a low grade intel CPU, making it run stuff at 60 frames, but not infinitely consistently, and the extra scripts the bot has that lag the game doesn't help

i suggest a fix, perhaps it does scripts more smoothly and less resource dependent if possible.

thanks :D

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