Giter Club home page Giter Club logo

soundtouch-android's Introduction

SoundTouch-Android

Copyright [2013] [Steve Myers]

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

An Android wrapper for the the SoundTouch C++ Audio Processing Library by Olli Parviainen 2001-2012, distrubted under LGPL license.

It is alpha, use at your own risk.

Currently only supports Androids with an FPU and 16 bit audio samples.

Example usage:

//There are currently 16 track id's you can use (0-15), each one has a separate SoundTouch processor.

//Set your audio processing requirements: track id, channels, samplingRate, bytesPerSample, 
//                                      tempoChange (1.0 is normal speed), pitchChange (in semi-tones)

SoundTouch soundTouch = new SoundTouch(0, 2, 44100, 2, 1.0f, 2);

//byte[] sizes are recommended to be 8192 bytes.

//put a byte[] of PCM audio in the sound processor:
soundTouch.putBytes(input);

//write output to a byte[]:
int bytesReceived = soundTouch.getBytes(output);

//after you write the last byte[], call finish().
soundTouch.finish();

//now get the remaining bytes from the sound processor.
int bytesReceived = 0;
do
{
    bytesReceived = soundTouch.getBytes(output);
    //do stuff with output.
} while (bytesReceived != 0)

//if you stop playing, call clear on the track id to clear the pipeline for later use.
soundTouch.clearBuffer(id)

Take a look at the (incomplete) SoundTouchPlayable to see how to use SoundTouch-Android library to stream to an AudioTrack.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.