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Yet another FBX exporter with flatbuffers serialization, goes with the Viewer (https://github.com/VladSerhiienko/Viewer, WIP).

Home Page: https://github.com/VladSerhiienko/FbxPipeline

License: Other

C++ 57.97% JavaScript 23.93% CMake 2.25% Python 15.85%
animation cmake compression cpp exporter fbx fbx-sdk flatbuffers mathfu meshes python-embedded-language serialisation

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fbxpipeline's Issues

Question about Nuklear | BGFX integration

Hi Vlad Serhiienko,

I reached out via google hangouts, but I figured this was a better mechanism. I found your project by via my quest to get Nuklear and BGFX working together. I recently wrote bindings for Nuklear for the Nim programming language, and bindings already exist for Nim to BGFX so I'm writing everything in Nim.

I've ported most of your SDL / BGFX / Nuklear example to Nim but it is NOT working for me. I'm ending up with this - http://imgur.com/a/8QC2C

I know my bindings work, as I've ported some of the OpenGL3 / GLFW3 demos from the nuklear repo to Nim.

My question is - does your example work or is it still a WIP? If so I'm doing something wrong. If it doesn't yet work - maybe we can work together and try to get it working?

I haven't tried checking out and compiling your project yet, as I don't do much C++ work (only C and Nim) but I may end up doing that next if all else fails.

Thanks for your time Vlad!

-Zach

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