Comments (12)
from godot-lang-support.
Aaaand another curiosity, I think we could add an own category for them, on the complete bottom of the page, just to show some inspirational edge cases
Seems similar to Escoria or other VN writing frameworks.
from godot-lang-support.
Leave it be, it seems to be its own project - it even provides a custom Godot build to boot!
We could give it a mention in the Nim section or the Extra links section if you want, though.
from godot-lang-support.
Yes, some special category, its very limited in its use and very early in its development at all.
from godot-lang-support.
It uses Nimscript, afaik
from godot-lang-support.
TIL!
Would you like to consider it as a framework or a project that uses the Nim Lang Support? That's valid reason to have it in our doc.
Basically every language on our list could have links to projects which use them.
from godot-lang-support.
People who would look for it, probably dont care about the implementation, they look for something 3D oriented.
I could imagine, that we create an own miscellaneous section on the bottom and put it there. :)
from godot-lang-support.
That works too but we'd create redundancy in organising the content in the links section. Better alongside the language project itself.
Leave it be, it seems to be its own project - it even provides a custom Godot build to boot!
We could give it a mention in the Nim section or the Extra links section if you want, though.
Welp I'm superseding this reply.
from godot-lang-support.
Aaaand another curiosity, I think we could add an own category for them, on the complete bottom of the page, just to show some inspirational edge cases
https://github.com/ephread/inkgd
from godot-lang-support.
Maybe in its own category, called Miscellaneous or Curiosities.
from godot-lang-support.
Maybe in its own category, called Miscellaneous or Curiosities.
sounds like something that should go to @Calinou's listing.
from godot-lang-support.
Yeah, good idea 💡
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from godot-lang-support.