我是VisualGMQ,一个游戏开发新手
- 🔭 目前在中国杭州,从事游戏开发相关工作
- 🌱 会一些Vulkan。沉浸于游戏引擎开发和游戏开发
- 💻 用的最多的语言是
,这里是我的一些项目:
- gecs:C++17 ECS框架,源码借鉴EnTT,API设计借鉴Bevy
- mirrow:C++17 模板元编程框架,含有静态/动态反射和自动序列化功能
- rs-cpurenderer:使用rust编写的软渲染
- NickelEngine:C++17,基于ECS的游戏引擎(施工中)
A toy 2D renderder based on Vulkan
我是VisualGMQ,一个游戏开发新手
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