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License: MIT License
Simple iOS Swift 3 WebP decoder to UIImage
License: MIT License
let imageWebP = UIImage(webpWithData: imagePNGData! as NSData)
Doesn't return an image ๐
This is a very good example, was wondering can you convert to WebP?
Fix the UIImage Extension crash everytime and update the project with newly released googles framework for webp decoding.
Hi,
I'm starting out with iOS apps and I wanted to try out your lib. It's lightweight and since I don't plan to encode webp images with this project, your lib fits my needs perfectly.
However, I am having trouble with the step by step install (this is my first time including a lib with Xcode 8).
To clarify, after unzipping and renaming the downloaded file, I end up with something like this:
Xcode/FoodTracker/FoodTracker/WebP.framework
Xcode/FoodTracker/FoodTracker/WebP.framework/README
Xcode/FoodTracker/FoodTracker/WebP.framework/WebP.framework
Xcode/FoodTracker/FoodTracker/WebP.framework/WebPDecoder.framework
After I follow the "Link Binary With Libraries" instructions in Build Phases, I can see something that seems to make sense in the Project navigator:
Frameworks
WebP.framework
Headers
decode.h
encode.h
types.h
I get stuck at the next step: what's the bridging header? I thought your lib was Swift, but it looks like there's some C-like code there.
Did I miss a step?
Thanks,
This might be a silly mistake. But, your extension is really good and thank you for that.
But, I'm quite sure I followed the steps.
Downloaded the .tar.gz file renamed it WebP.framework copied this to project folder.
Added it via Link Binary with Libraries made sure the target is app (not the project).
Added the bridging header made sure the bridging header is being used in build setting
Now, upon adding the line #import "webp/decode.h"
Swift compiler error: 'webp/decode.h' file not found.
I also tried renaming to "WebP/decode.h" or "WebP/WebP/decode.h" all attempts fail.
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