vinothtimes / in-the-box Goto Github PK
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Automatically exported from code.google.com/p/in-the-box
What steps will reproduce the problem?
1. Checkout the fresh copy of the sources from repository
2. Start building the project
3. Compilation fails at mspace.h file with the error message No such file or
directory in line:
#include "../../../../bionic/libc/bionic/dlmalloc.h"
What version of the product are you using? On what operating system?
r28
Original issue reported on code.google.com by [email protected]
on 2 Jun 2011 at 11:51
org_apache_harmony_luni_util_fltparse in
InTheBoxSim/libcore/luni/src/main/native does not compile.
To try to compile it, add it to the libcore target.
To be used, it should also be registered
InTheBoxSim/libcore/luni/src/main/native/Register.cpp.
Original issue reported on code.google.com by [email protected]
on 8 Jun 2011 at 2:10
java_lang_StrictMath.cpp in InTheBoxSim/libcore/luni/src/main/native does not
compile.
To try to compile it, add it to the libcore target.
To be used, it should also be registered
InTheBoxSim/libcore/luni/src/main/native/Register.cpp.
Original issue reported on code.google.com by [email protected]
on 8 Jun 2011 at 1:48
java_lang_Float.cpp in InTheBoxSim/libcore/luni/src/main/native does not
compile.
To try to compile it, add it to the libcore target.
To be used, it should also be registered
InTheBoxSim/libcore/luni/src/main/native/Register.cpp.
Original issue reported on code.google.com by [email protected]
on 8 Jun 2011 at 1:45
dvmLockMutex is in InTheBoxSim/vm/Thread.h.
When using pthread_mutex_lock on some mutexes, it returns EINVAL because the
mutex has not been initialized.
A quick fix has been done, but it should be fixed more elegantly.
Original issue reported on code.google.com by [email protected]
on 8 Jun 2011 at 3:11
sched_policy.c (in libcutils) uses sched_getscheduler/sched_setscheduler
normally defined in "sched.h", but not on iOS.
Original issue reported on code.google.com by [email protected]
on 8 Jun 2011 at 2:36
This file comes from Harmony and originally only had support for java 5. The
new methods defined in Java 6 have been implemented in Android but are
Linux-only.
Original issue reported on code.google.com by [email protected]
on 8 Jun 2011 at 2:25
java_net_NetworkInterface in InTheBoxSim/libcore/luni/src/main/native does not
compile.
To try to compile it, add it to the libcore target.
To be used, it should also be registered
InTheBoxSim/libcore/luni/src/main/native/Register.cpp.
Original issue reported on code.google.com by [email protected]
on 8 Jun 2011 at 1:49
I have to first tell that I am a newbie in iOS/MacOS programming. When I wanted
to build the sample project without any modifications, there exists too many
compile errors because of the C Compiler. After I have changed the compiler to
'Apple LLVM Compiler 4.1' all of those compile errors except one is solved. I
get the error: 'Variable length array of non-POD element type Unique_X509' in
the line 1956 of NativeCrypto.cpp. If I write a static integer instead of
length variable in 'Unique_X509 certificatesX509[length]' the compile error
disappears. However the code does not work as required then. I don't know what
to do, I need help..
I am using Xcode 4.5 on MaxOS X 10.7.4 (VMware). I have only iOS6 as deployment
target choice.
Original issue reported on code.google.com by [email protected]
on 12 Jan 2013 at 10:01
Just curious, is it planned to support regular desktop also ? i am thinking
about macos or gnustep (gnu/linux) etc ...
Regards
ps: congratulation for this project it's nice to open the possibilities of non
android platforms ...
Original issue reported on code.google.com by [email protected]
on 13 Jul 2011 at 12:50
What steps will reproduce the problem?
1. Open XCode 4.5
2. Download the project from the SVN
3. Try to build
What is the expected output? What do you see instead?
I'd expect to succesfully build the project, an error stating that there's a
missing file is shown.
What version of the product are you using? On what operating system?
XCode v4.5.
OSX 10.8
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 18 Jan 2013 at 5:08
Attachments:
org_apache_harmony_xnet_provider_jsse_NativeCrypto in
InTheBoxSim/libcore/luni/src/main/native does not compile.
To try to compile it, add it to the libcore target.
To be used, it should also be registered
InTheBoxSim/libcore/luni/src/main/native/Register.cpp.
Original issue reported on code.google.com by [email protected]
on 8 Jun 2011 at 2:14
org_apache_harmony_luni_platform_OSMemory in
InTheBoxSim/libcore/luni/src/main/native does not compile.
To try to compile it, add it to the libcore target.
To be used, it should also be registered
InTheBoxSim/libcore/luni/src/main/native/Register.cpp.
Original issue reported on code.google.com by [email protected]
on 8 Jun 2011 at 2:07
What steps will reproduce the problem?
1. used eclipse to export a android project to a jar file.
2. got your source code and used xcode to build it
3. add the jar file exclipse made to the xcode
4. discover while the guy in the video said build settings it's actualy build
stages I'm looking for, you couldn't see what he clicked on in the movie.
5. drag the jar into "Copy Bundle Resources" section
6. update the start class name and the jar file name
What is the expected output? What do you see instead?
the expected output would be it comming to a screen saying hello world.
it just got stuck on the loading screen.
Please provide any additional information below.
the debug window had alot to say:
java.lang.NoClassDefFoundError: startup
at dalvik.system.NativeStart.main(Native Method)
Caused by: java.lang.ClassNotFoundException: startup in loader
dalvik.system.PathClassLoader[/Users/brownwolf_98/Library/Application
Support/iPhone
Simulator/4.0.2/Applications/1AD998A5-4968-4DE6-BE6C-EB84A6D66BDF/InTheBoxSim.ap
p/test.jar]
at dalvik.system.PathClassLoader.findClass(PathClassLoader.java:240)
at java.lang.ClassLoader.loadClass(ClassLoader.java:551)
at java.lang.ClassLoader.loadClass(ClassLoader.java:511)
What version of the product are you using? On what operating system?
I just downloaed your project code yesterday
Version 4.0.2 Build 4A2002a
Mac OS 10.6.8 build 10k540
Original issue reported on code.google.com by [email protected]
on 1 Jul 2011 at 4:50
I have xcode 3.2.6 and I can't open the project, I've got a crash windows which
say "Xcode quit unexpected"
Original issue reported on code.google.com by [email protected]
on 6 Jun 2011 at 8:35
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