Recode of the game Lemmings
The goal is to get as much lemmings (the potato heads) as you can through the gate.
These characters will spawn and walk only one way.
So you have to direct them thanks to the commands so that they don't fall or just get stuck between walls.
To do so: select an action and attribute it to a character.
5 actions are available to command the lemmings.
- The block makes the potato head act as a wall. Every mate that encounters him changes direction.
- This action makes the potato head nuke himself. Use with moderation.
- The dig action gives the potato head the power of a dwarf ! Good if you have a wall that bothers you.
- Climbing enables him to access higher structures !
- The parachute prevent the potato head to fall and be smooched on the ground.
We implemented 3 levels.
Your goal in this level is to place the potato head at the good place so they do not fall (like it happen where there is a grave)
Here your plan will be to either climb or dig this stupid wall. Then be careful, the platform is very high ! you don't want to clean up the mashed potato...
"Cause baby there ain't nooo mountain hiiiiigh enough !!!" I think you get my point here...
A few specs of the game :
- Beautiful graphics
- Epic halloween theme.
- Levels for casual and hardcore players
- Destructible map
- Gravity
You need Irrlicht 3d library installed on your machine.
- Cross platform (Linux, macOs, Windows).
- Player has to guide a group of Lemmings through obstacle to the exit gate.
- 5 actions can be set to a lemming : guard, dig, parachute, climb and kamikaze.
- Map and lemmings are destrutible.
- Hundreds of Lemmings can appear and have different actions - Memory and game loop optimization needed.
On UNIX system
./unix-build.sh
On Windows
.\win-build.ps1
Launch indie_studio
program in build folder.
Note:
This project was built with the participation of my friends Roman Blondeau, Théo Penavaire, and Paul Dach.
I did some improvements personally since the Lemmings commit.