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u.ridewithjoy's Introduction

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Introduction

University Global Games Jam 2022

Theme Sci-Fi Infinite Scroller made in Unity, going with the style of 2 D perspective with 3D world. Which means the game will have a combination of 2D artwork as well as 3D models within the world, for inspiration please take a look at "JeyPack Joy Ride Sci-fi like Artwork!" or the ideas from other side scrollers that are infinite runners like flappy bird, etc..


Software Information

  • Developed with " C# " Programming Language
  • Built for Visual Studio
  • Build with Unity Engine 2020

Examples


  • Last Build Can be found here -> Ride With Joy Game
  • New Updates Released when there is enough time to make them.

Contribution

To contribute to U.RideWithJoy, please follow these steps:

  1. Fork the repository to your own account.
  2. Create a feature branch for your contributions.
  3. Make your desired changes and commit them to your feature branch.
  4. Submit a pull request from your feature branch to the main repository.

We appreciate your contributions and look forward to reviewing your pull request


Installation

Cloning via Terminal:

Open your terminal and navigate to the directory where you want to clone the repository
cd /desired/directory

Clone the repository
git clone https://github.com/VerzatileDev/U.RideWithJoy.git

Move into the cloned directory
cd Root_Of_the_Journey

Cloning via GitHub Desktop:

  1. Open GitHub Desktop and ensure you're logged in to your GitHub account.
  2. Click on the "+" button in the top left corner and select "Clone Repository".
  3. In the "Clone a Repository" window, select the "URL" tab.
  4. Paste the repository URL: https://github.com/VerzatileDev/U.RideWithJoy.git
  5. Choose a local path for the repository.
  6. Click on "Clone Repository" to complete the process.

This will clone the repository to your local machine, allowing you to work with the codebase.


Prerequisites

Project Requirements:

  1. Visual studio 2023
  2. Unity 2020 or Higher
  3. Windows 10 or higher

Required Game installations for development (Unity Download, git, Project Page)


How to Use Git with Terminal

image


License

MIT License

Copyright (c) 2023 Verzatildev

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

u.ridewithjoy's People

Contributors

verzatiledev avatar jakebradley48 avatar 1ptcom avatar

Stargazers

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Watchers

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u.ridewithjoy's Issues

Settings

-Audio Functionality. (Fmod)
-Graphics Settings.
-Apply Button etc.

-> Has to be transferred across scenes.

Store Total Coins Collected. (Assign User Data).

  • Make a file that stores coins collected and saves the progress of them.
    -> Each time the player finishes their playthrough add the number of coins collected to a protected document,
    with the distance travelled.

If possible, the statistics and other data of the user should be stored as a new document and if the name is same update it, if not make a new one.

Add Distance Travelled.

  • Additionally feed the player the distance they travelled in the game instead of only showing them coins Collected.

This should be Shows in Game as well as on the death screen.

  • Additionally, can be added as a statistic for a player in a text document temporarily.

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