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ips-peek's Issues

Replace Hex Viewer with WpfHexEditorControl

Replace the current hex viewer with
WpfHexEditorControl: https://github.com/abbaye/WpfHexEditorControl

This will allow for more features and finally allow for an easier path to Thingy table support (it's built in to the control as a feature).

Currently, multiple highlight support now exists. A control swap should be easier now. I need to ensure all features are supported before I switch the control.

Patch Block Commenting

Support for patch block comments. This will allow you to write little comments about various parts of modified data in patch files.

Migrate to Avalonia for cross-platform support

In order to get IPS Peek running on other platforms, it will need to be migrated to another UI framework (dropping Windows Forms.) I have decided to settle on Avalonia as the framework.

Migration will occur sometime after the rewrite with ReactiveUI. But it may not be immediate, depending on user demand.

Update (5/29/2023):
Avalonia will eventually allow for Mac, Android and web support. Right now, the Avalonia GUI is very work-in-progress.

Steps to be taken:

  1. Finish Avalonia GUI (retaining the WinForms Be.HexBox control in a NativrControlHost, still tying it to Windows-only).
  2. Move all WinForms backend functionality over to Avalonia version.
  3. If/when a suitable Hex control for Avalonia is available, swap HexBox's out, making IPS Peek cross platform.

Add Notes Support

Allow for ranges of bytes to have notes.

So, the idea is: you can select a range of bytes and create a note from that range. It can be used for documentation.

There will be a note list added to the user interface to support this.

Export modified patches

Allow modified patches to be exported as IPS patches. Modified means that some of the patch records are unchecked in the patch records view.

Automatically Save Work on Close

Allow for the work to be saved, automatically, when the application is closed (similar to how code editors, such as VS Code function.)

Simplify User Interface

As it currently stands, IPS-Peek is a bit cryptic in areas and lacks documentation. The UI should be improved to make it easier to understand, without having to go to the documentation.

The plan:

  1. Hide by default or remove the unnecessary columns in the listview:

PAT (standing for patch by the way) and RLE (run-length encoded patch) in the list should be removed. Instead, going with "Patch Type": "Regular" and "Run-Length Encoded" or something similar.

  1. Add labels for some cryptic buttons.

  2. Possibly update the icon pack (but I actually like the silk icons) any fans?

Fix Build and Reference Errors

As-is the project doesn't actually build. So, I now plan to:

  • Switch the settings provider to Jot.
  • Update packages
  • Target .NET Framework 4.7.2
  • Remove Strong naming
  • Get it to build and run correctly, so people can actually contribute without unnecessary issues.

Add Multi-format Algorithm

I'm currently looking for help in adding a multi-format algorithm I've created.

Due to health reasons, I'm unable to code it up myself. But I'll post it on here and maybe someone else can help add it.

Upgrade to .NET 6

Upgrade the project to . NET 6, dropping .NET Framework 4x support.

Windows 7 SP2 or greater will still be supported.

Rewrite IPS Peek in Uno

The project will be switching from Windows Forms to Uno: https://platform.uno/

This will allow for IPS Peek to work on Windows, Mac, Linux, Android, and in the browser.

No major new features will be added until this issue is completed.

Add compatibility with copiers

Hi,

would be nice to add support for old floppy-based copiers in order to make an IPS patch originally created for a specific copier compatible with another copiers :)

Use case:

Consider the ROM of Pilotwings (a game with DSP1 chip).

Copiers like Super Wild Card or Double Pro Fighter can boot any DSP1 game with Super Mario Kart cartridge inserted on top of the copier, acting as a passthrough DSP1 chip. The only exception is Pilotwings, which requires a patch in order to accept Super Mario Kart as a passthrough chip.

The DSP patch for Pilotwings can be found here: https://dbwbp.com/images/SWCDX2FAQ/files/pilotcrk.zip

This patch was originally created for Super Wild Card copier, as the readme file suggests. The objective is to replace the header data involving Super Wild Card with the data of another copier (e.g. Double Pro Fighter, Super Pro Fighter, etc... ), making the IPS patch compatible with other copiers.

Thank you!

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