Giter Club home page Giter Club logo

phd_thesis's Introduction

PhD Thesis

A methodology for approximating motivation-related latent states in large scale scenarios
And its role in engagement prediction within a video game setting

Repository hosting the LaTeX project for my PhD thesis.

Abstract

Motivation is a fundamental psychological process guiding our everyday behaviour. For doing so, it heavily relies on the ability to attribute relevance to potentially rewarding objects and actions (i.e., incentives). However, despite its importance, quantifying the saliency that an individual might attribute to an object or an action is not an easy task, especially if done in naturalistic contexts. In this view, this thesis aims to outline a methodology for approximating the amount of attributed incentive salience in situations where large volumes of behavioural data are available but no experimental control is possible. Leveraging knowledge derived from theoretical and computational accounts of incentive salience attribution, we designed an Artificial Neural Network (ANN) tasked to infer a latent representation able to predict duration and intensity of future interactions between individuals and a series of video games. We found video games to be the ideal context for developing such methodology due to their reliance on reward mechanics and their ability to provide ecologically robust behavioural measures at scale. We developed and tested our methodology on a series of large-scale ($N> 10^6$) longitudinal datasets evaluating the ability of the generated latent representation to approximate some functional properties of attributed incentive salience. The present work opens with an overview of the concept of motivation and its interconnection with engagement in a video-game setting. It proceeds by formulating the theoretical and computation foundations on which our methodology is built upon. It then describes the iterative process of model building, evaluation and expansion underlying the implementation of our methodology. It continues by analysing the latent representation generated by the ANN and comparing its functional characteristics with those of attributed incentive salience. The manuscript ends with a general overview of the potential applications of our methodology with a particular focus on the area of automated engagement prediction and quantification in videogames settings.

Code

  1. Code for the first set of experiments
  2. Code for the second set of experiments
  3. Code for the thrid set of experiments

Papers

phd_thesis's People

Contributors

vb690 avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.