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gon's Issues

handle // and /**/ comments in GON

in my engine I run all the text files I load through a simple preprocessor before sending them to Gon to be decoded, this preprocessor handles #includes, basic macros, and comments. Don't care much about macros and includes being part of the Gon language format, however C-style comments probably should be handled here since it feels like its kind of part of the language

SaveOutStr then LoadFromBuffer doesn't result in the same GonObject

theres an inconsistency here in that SaveOutStr doesn't save the name of self, and LoadFromBuffer encloses the entire object in {} before loading it. have a hack fix for this in my engine currently, but am waiting till I have time to do a not-hack fix for this before pushing it to github

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