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halflife-bs-updated's Issues

No need for HEV to see HUD?

If I'm correct, there is still an item_suit entity in the info_player_start, so Calhoun still has a HEV suit. It would probably be best to remove the HEV requirement, as it's

  • not canon that Barney needs his armour for the HUD
  • easier for the player to skip maps

A simple modification that won't harm playability.

Some corpses stay, others disappear

I know that this is not a bug but it is map related and it's general not just in Blue Shift, but some corpses stay others disappear within the same map like in the video shown:

https://youtu.be/VMuS0RwRZAU

Is it possible to make ALL corpses stay, even those that are scripted in maps?

P.S. The MP5 muzzle flash animation is killing me...If you read this first Sam, please take care of that before anything else! It's very annoying!
twhl-community/halflife-op4-updated#78

Stuck marines

In "Captive Freight" the marines in the tunnel don't always initiate their attack:

https://youtu.be/SYfJDimfa9E

P.S. It seems that the AI is just plain dumb at times...the soldiers don't pursue you and just stand still and shoot you only if they see you. I have no explanation for that. The only workaround when that happens is to type "restart" in the console. That resets their AI.

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