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View Code? Open in Web Editor NEWC++ adaptive grid for fast collision detection between AABB particles.
License: MIT License
C++ adaptive grid for fast collision detection between AABB particles.
License: MIT License
When overflow in a cell occurs (more particles than capacity) (during filling phase), extract all particles from cell, create another fixed grid for the extracted particles, set number of data of cell to -1 (not 0). Whenever query thread sees -1, it will enter the created fixed grid in the cell and do same operations.
Would you consider licensing this code for commercial usage?
So that each cell in cell can do its own work before joining the main thread, automatically making load-balancing for the whole grid.
So it will be good for 100% dynamic scenes.
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