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View Code? Open in Web Editor NEWSource code repository for ENGAGE: Battery-Free Game Boy
Home Page: https://github.com/tudssl/engage
License: MIT License
Source code repository for ENGAGE: Battery-Free Game Boy
Home Page: https://github.com/tudssl/engage
License: MIT License
Currently except for readme.md file no documentation exists. It would be great to have one
3D-printed chassis around USB debug port is too tight, making USB cable connector hard to connect to the ENGAGE USB interface
ENGAGE was tested and evaluated with a limited set of Nintendo Game Boy cartridges. A complete list of cartridges with which ENGAGE operates would be a good addition to the project.
Dilatation between buttons (A, B and D-pad) and a chassis should be reduced. Now, in some ENGAGE versions once the button is pressed, it does not de-press as the button hinges on the chassis edge.
ENGAGE becomes non-responsive when stopped playing and needs to be reset.
(harvesting) buttons used in ENGAGE (ZF AFIG-0007 energy harvesting switch) have poor haptics (super-fast button bashing is hard), they are loud when pressed and more energy generated from button presses are needed. To conclude: better version of harvesting switches are needed.
Currently there is no visual feedback on the ENGAGE screen when an issue (such as when game is loaded) occurs.
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