A Magic Set Editor 2 (MSE2) template to create sets of cards for card games. It's intended to be a "generic" template for card game developers that need to create a rapid prototype of their game.
Firstly, you need to create a new MSE2 set with game type "Generic" and card style "Normal".
In the Style tab (key F7) you can customize the aspect of the card. Every option shows a help text on the left of the status bar when you pass over that option with the cursor.
To show card number, set symbol and copyright stuff go to the Set info tab (F6), fill in the fields and set the option "Extended Card Info" to "Yes".
You can change the background color of the card, the background color of the text box and the color of any border by going to the Cards tab and clicking on any part of the card but a text box.
You can create your own symbol font or
you can use an exisitng symbol font from any other MSE2 template. Simply go to the data/
folder of
your MSE2 installation, copy a folder with the extension .mse-symbol-font
and rename it to
generic-[fontname].mse-symbol-font
(where "[fontname]" is the name of the font). Reload MSE2 and
the new symbol font will appear in the Symbol Font options of the Style tab.
In the Set info tab there is a multi-line field where complex settings can be added. You can add one setting per line as a pair of key/value:
key1: value1
key2: value2
To apply any change made in the advanced config field you need to Reload Data (Ctrl+F5).
-
Define color for cards of a given type:
type_of_card: color
wherecolor
could be a rgb value or a named color.Thing: rgb(55,0,255) Thing Weapon: rgb(0,0,0) Action: gold
Released under The MIT License (MIT).