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netpuppy's Introduction

Hello && Welcome to my Trash Heap! dumpster-tier-2-72

Rose's Stats

I spend nearly everyday coding and practicing cybersecurity!

If you peruse my repositories you'll find many unique projects, including:

- NetPuppy my version of Netcat, written in Golang!

- A Homelab built w/ Vagrant VMs for ethical hacking and software development

- My notes on computers, coding, and hacking.

- And even some Codewars kata solutions including a Whitespace Interpreter!

Check out my website where I post lots of cybersecurity writeups!

Top Langs In private, organization
repos I've also coded
Typescript and React!

where I document my progress and hang out with people while I learn!

If you're reading this, we've likely crossed paths.

But if this is a chance encounter, then I encourage you to check out my other platforms:

Be curious and look around!

If you have any questions, concerns, or criticism feel free to message me whenever and whatever you like!

P.S. You may find some Easter Eggs in my code. Ask me about them!

Click Me

netpuppy's People

Contributors

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netpuppy's Issues

NetPuppy fetch

NetPuppy needs to be able to receive data from a connection while in connect mode.

issue with connection

If I set up an offense-peer and a connect-back connects to it, the session is fine but as soon as the connect-back closes the connection, the offense-peer seems to cut out. There should be a way for the offense-peer to stay alive when connect-back peers disconnect or even allow for offense-peers to allow channels so you can have multiple connect-back sessions

NetPuppy send

NetPuppy needs to be able to send data to a connection while in listening mode.

listener persistence

The listener/ offense peer should persist after an initial connection to a client ends.

  • allow for multiple clients at once?
  • is this even necessary in the first place?

cute banner UwU

NetPuppy should have a fun ASCII banner which displays in the terminal at runtime

NetPuppy parse

NetPuppy needs to be able to handle all the possible flags and arguments given to her on execution

moving project source

Is it possible to move the project source code to the main directory because after running git clone I have to run cd NetPuppy/src/netpuppy to get into the directory which is quite tedious. It would be better to just cd Netpuppy :D

Just a suggestion! <3 great work

handle stdin stdout

NP should be able to accept stdin and stdout of other bash processes.
For example:
printf 'HTTP/1.1 200 OK\n\n%s' "$(cat index.html)" | netcat -l 8888

rev-helper-shell

NetPuppy should be able to start a 'helper' shell on the client when given the --shell flag.

verbose output

NP should be able to print verbose output about its execution with -v.

constrain port to integer in argparse

Currently the -p arg accepts a string and keeps it, then it is interpreted as an int during listen/connect.
We can use argparse to both validate that the value is an integer, as well as a valid port (between 1 and 65535).

NetPuppy listen

NetPuppy needs to listen on the user's network interface (or 0.0.0.0) for incoming requests.

what os

NetPuppy should be able to tell what OS we're connect to

argparse fixes

Argparser should be update to:

  • take both flags and keywords (listen vs -l) (? maybe)
  • update help section to be more descript

execute code

NP should be able to execute command line commands on the other machine and return the output

debug log

Netpuppy should have a '-v --verbose' option which prints debug information

UDP connection

NP should be able to setup a UDP connection b/w peers

domain resolution

NP should be able to take a hostname as an argument and resolve it to an IP address to initiate its connections.

NetPuppy connect

NetPuppy needs to be able to connect to a target IP address and port, as well as maintain the connection.

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