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stablespectralelements.jl's Issues

Make error.jl use less memory

Even when the simulation does not run out of memory, the error calculation sometimes does. These are reasonably large 3D meshes, but I don't think error calcs should be the thing that limits how large a problem you can solve.

Roundoff error seems oddly high ~1e-13 in some cases.

Seems to manifest in conservation error being non-negligible (solution is probably off too, but discretization error masks this). Why we only see this for the 2D Euler equations is a bit of a mystery though, as the results for advection and 1D Euler are fine.

Edit: Removing inverse from metric calculation does not help, so I think it's somewhere in the Euler flux.

Reduce compilation time

Code is pretty fast, but compilation time is bad right now, especially in 3D. Possibly due to branches/type inference issues.

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