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License: GNU General Public License v2.0
Autobalance for TrinityCore 3.3.5 with NPCBots integration
License: GNU General Public License v2.0
ну или обновление под https://github.com/trickerer/TrinityCore-3.3.5-with-NPCBots т.к имеется куча конфликтов при компилировании.
Заранее спасибо
I used your npcbots repo and applying your autobalance causes build issue on github. Build checks fail or whatever.
To fix it I had to remove -DCMAKE_C_FLAGS="-Werror" -DCMAKE_CXX_FLAGS="-Werror"
from cmake ../ -DWITH_WARNINGS=1 -DWITH_COREDEBUG=0 -DUSE_COREPCH=1 -DUSE_SCRIPTPCH=1 -DTOOLS=1 -DSCRIPTS=dynamic -DSERVERS=1 -DNOJEM=0 -DCMAKE_BUILD_TYPE=Debug -DCMAKE_C_FLAGS="-Werror" -DCMAKE_CXX_FLAGS="-Werror" -DCMAKE_C_FLAGS_DEBUG="-DNDEBUG" -DCMAKE_CXX_FLAGS_DEBUG="-DNDEBUG" -DCMAKE_INSTALL_PREFIX=check_install -DBUILD_TESTING=1
in the file .github/workflows/gcc-build.yml
This shows the errors https://github.com/Juggalo187/TrinityCore-3.3.5-with-NPCBots/runs/8016133907?check_suite_focus=true
I'm not sure if there was a better way to fix the problem.
I understand many people are using AC now, but can you please update the autobalance for the latest TC?
При установке патча автобаланса происходит конфликт:
Auto-merging src/server/game/Scripting/ScriptMgr.cpp
CONFLICT (content): Merge conflict in src/server/game/Scripting/ScriptMgr.cpp
Конфликт происходит в 18 строчках.Если сделать автоматическое исправление то конфликт пропадает,но в игре начинают проявляется странности, вроде такого что мобы перестают практически наносить мили урон(хотя магический урон наноситься большой).
Пробовал установить этот патч как на оригинальные исходники trinitycore так и на https://github.com/trickerer/TrinityCore-3.3.5-with-NPCBots
Заранее спасибо за возможное обновление
Возможно ли сделать так чтобы изменения в этих строчках
Rate.Creature.Normal.HP = 1
Rate.Creature.Elite.Elite.HP = 1
Rate.Creature.Elite.RARE.HP = 1
Rate.Creature.Elite.RAREELITE.HP = 1
Rate.Creature.Elite.WORLDBOSS.HP = 1
влияли на хп мобов при включенном автобалансе/скалировании что в открытом мире то и в подземельях?
Если менять такие параметры в автобалансе
AutoBalance.rate.global = 1.0
AutoBalance.rate.health = 1.0
AutoBalance.rate.mana = 1.0
AutoBalance.rate.armor = 1.0
AutoBalance.rate.damage = 1.0
то они будут влиять на всех мобов даже боссов,а вот строчки
Rate.Creature.Normal.Damage = 1
Rate.Creature.Elite.Elite.Damage = 1
Rate.Creature.Elite.RARE.Damage = 1
Rate.Creature.Elite.RAREELITE.Damage = 1
Rate.Creature.Elite.WORLDBOSS.Damage = 1 и
Rate.Creature.Normal.SpellDamage = 1
Rate.Creature.Elite.Elite.SpellDamage = 1
Rate.Creature.Elite.RARE.SpellDamage = 1
Rate.Creature.Elite.RAREELITE.SpellDamage = 1
Rate.Creature.Elite.WORLDBOSS.SpellDamage = 1
вот эти строчки влияют на урон при включеноом автобалансе и скалировании мобов как в открытом мире так и в подземельях у мобов отдельных категорий.
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