Trent's Projects
A toy sample indicating how to use multi-passes using scriptable-rendering-pipeline in unity
High Level API Components for Runtime NavMesh Building
Unity NavMesh 2D Pathfinding
Nemi is for useful stuff you won't find in most bots.
Logs which devices are in your local network and draws graphs
Node.js soundboard
Node List Server is a multi-purpose server list system. NodeJS powered and supports Docker.
Arduino sketches for the NodeMCU.
lua based interactive firmware for mcu like esp8266
modified version of https://automatedhome.party/2017/07/15/wifi-controlled-car-with-a-self-hosted-htmljs-joystick-using-a-wemos-d1-miniesp8266/
A Depth-based Image Effect recreating the Topographic Scanner of No Man's Sky.
Deep learning and NLP toolkit for games.
Example code for using the Oculus Rift
OneEuroFilter utility for Unity
OneFraction App
Unity Open Project #1: Chop Chop
Code to accompany a series of OpenGL articles on tomdalling.com
OpenGL 4 Bindings (partially based on Tao.OpenGL) for C#
Following in the style of NeHe, I'm doing some simple tutorials for the opengl4csharp library.
OpenPose: A Real-Time Multi-Person Keypoint Detection And Multi-Threading C++ Library
Bukkit plugin allowing multiple players to talk to each other in a group
Use it to save points, money, stats, whatever you want, with persistence on a minecraft server.
Bukkit PetCreeper plugin
A static photo album generator written in node.js
JavaScript image gallery for mobile and desktop, modular, framework independent