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vire's Introduction








ViRe is an open-source VR mocap studio built in Unity



















ViRe can be used for anyone who wants to record motion, but cannot afford a huge and expensive motion capture studio.
All you need is a simple VR Setup. ViRe runs on top of SteamVR, the default asset to support all kinds of VR Headsets.

We made a video to showcase and explain ViRe. Simply click on the YouTube logo to watch it. The video is a little outdated compared to ViRes current style, but the general explanations still apply



ViRe definitely works with the following headsets

HTC Vive

Valve Index

Oculus




It very well may run with other headsets as well, but we can't guarantee it (yet). If it works on an unlisted headset, do tell us.

ViRe is currently in Alpha

Bugs are still abound and things are missing.

Currently, ViRe supports the tracking of the headset and both hand controllers, as well as procedural movement for those without additional body trackers. But there are lots of other things we plan on adding (check out the list) and we're always looking for feedback!

Support ViRe

As our team is really small, development will be slow. We really appreciate you sticking around for the process and thank you for considering (or maybe actively) contributing.

If you'd like to help develop ViRe, fork it, clone and send us a pull request to update ViRe.

Got a headset we don't have full support for? Help us out by testing! Check out our Discord link below.

Found a bug? Let us know on via that same Discord server!

You can also support ViRe by donating on Patreon

Patreon Link

Talk to us

If you have questions about ViRe, got feature suggestions or bugs, or just want to talk to us directly, you can join our Discord server.






Feature development

Built on Unity 2021.3.14f1 LTS

Feature Status
Motion tracking via controllers and headset for the HTC Vive ✔ Working
Recording to a BVH file format. Usable in Blender and other BVH supporting programs ✔ Working
Spectrator camera ✔ Working
Windows support ✔ Working
VR compatible menu ✔ Working
Oculus headset support ✔ Working
Valve Index headset support ⌛ Verifying (talk to us)
Motion tracking via Vive trackers 📝 Planned
Procedural leg movement w/o Vive trackers ✔ Working
Linux support ⚠ Unknown (see wiki)

More to come with updates

Licensed under GNU GPL 3.0

vire's People

Contributors

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Stargazers

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Watchers

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vire's Issues

Valve Index controllers misconfigured

Controllers for the Index have an incorrect default rotation and possibly incorrect positioning offsets. Resizing the model did not help.

Example:

20230506005459_1

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