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baron's Projects

glm icon glm

OpenGL Mathematics (GLM)

graphics icon graphics

Unity Graphics - Including Scriptable Render Pipeline

hunterpie icon hunterpie

A complete, modern and clean overlay with Discord Rich Presence integration for Monster Hunter: World.

javafamily icon javafamily

【互联网一线大厂面试+学习指南】进阶知识完全扫盲:涵盖高并发、分布式、高可用、微服务等领域知识,作者风格幽默,看起来津津有味,把学习当做一种乐趣,何乐而不为,后端同学必看,前端同学我保证你也看得懂,看不懂你加我微信骂我渣男就好了。

jengine icon jengine

JEngine是针对Unity开发者设计的开箱即用的框架,封装了强大的功能,小白也能快速上手,轻松制作可以热更新的游戏 | JEngine is a streamlined and easy-to-use framework designed for Unity Programmers which contains powerful features, beginners can start up quickly and making hot update-able games easily

ksframework icon ksframework

QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload

learnopengl icon learnopengl

Code repository of all OpenGL tutorials found at https://learnopengl.com

mini3d icon mini3d

3D Software Renderer in 700 Lines !!

motrix icon motrix

A full-featured download manager.

opencv3-intro-book-src icon opencv3-intro-book-src

:blue_book:《OpenCV3编程入门》书本配套源码 |《Introduction to OpenCV3 Programming》Book Source Code

pbr-white-paper icon pbr-white-paper

⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)

pssr icon pssr

fast planar ssr for unity5.6

rdatabinding icon rdatabinding

lua实现的简单数据绑定模型,可以用来做MVVM

real-time-rendering-3rd-cn-summary-ebook icon real-time-rendering-3rd-cn-summary-ebook

:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。

stb icon stb

stb single-file public domain libraries for C/C++

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