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The final project for the class. Let's make something cool.
Ruby 5.08%
JavaScript 85.68%
CoffeeScript 0.12%
CSS 6.95%
Shell 2.16%
cse3901_finalproject's Introduction
Intelligent agents via Deep Reinforcement Learning, Bandit Algorithms, and decision transformers
Machine Learning in video game design, development, and testing
Human-AI cooperation
Masters of Computer Science at U.T. Austin (Autumn 2021 - now)
Focus on Machine Learning and AI, optimization, and software system design
TA for Data Science for Health Discovery (Spring 2024) and Reinforcement Learning (Autumn 2023)
cse3901_finalproject's People
cse3901_finalproject's Issues
Go ahead and make the functionality for the play_controller. Essentially anything and everything that the controller needs to handle to make the html side of things work.
Use the chapter in the book on making a storefront.
This allows the front end to work with embedded ruby and scss styling for a pretty frontend. This will work closely with the play controller.
Important Databases
QUESTIONS
Question Content
Correct Answer
Our Lies
Category (Overarching or Specific)
// Statistics
Number of times used
Number of times correct
Optional(?)
USERS
Unique ID
Username
Passwords
Account info(?)
// User-Specific Stats
Times correct
Times fooled
Times tricked others
Average Points per Game
Lifetime Points
Games Played
LIST OF LOBBIES
Lobby ID
Lobby Name
Pass code
Number of players
Number of observers
Lobby Status (For figuring our witch stage / point modifiers)
Minimum number of players (set by creator)
List of players currently in lobby