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Starter kit for new RealWorld framework implementations
Home Page: https://realworld.io
This project forked from gothinkster/realworld-starter-kit
Starter kit for new RealWorld framework implementations
Home Page: https://realworld.io
The demo was blocked by Trend Micro, the message is "verified fraud page or threat source"
URL: http://blazor-realworld.azurewebsites.net/_framwork/_bin/BlazorRalworld.dll
While a scan on Virus total suggests Malware.
Had a play with your Blazor demo - looks good! I noticed watching the network stats that mono.wasm
has no caching tag
Cache-Control: no-cache
As it's 1MB in size it would improve performance a lot if you could enable that.
I tried the demo app on my iPhone and it crashed.
this webpage was reloaded because a problem occurred.
The page initially loaded but then crashed there after.
(After Ctrl+F5 it works perfectly)
No authentication token found in storage.
interop.js:9:5
Authentication token has been stored.
interop.js:3:5
WASM: Mono: GC_MINOR: (Nursery full) time 5.00ms, stw 5.00ms promoted 170K major size: 1536K in use: 830K los size: 1024K in use: 332K
MonoPlatform.ts:191:25
Authentication token has been deleted.
interop.js:15:5
WASM: [System.NullReferenceException] Object reference not set to an instance of an object.
MonoPlatform.ts:192:28
WASM: at BlazorRealworld.Pages.Article.BuildRenderTree (Microsoft.AspNetCore.Blazor.RenderTree.RenderTreeBuilder builder) <0x1fb2fd8 + 0x0037a> in <638a57224e784283a7f4e575d6bf48e5>:0
MonoPlatform.ts:192:28
WASM: at Microsoft.AspNetCore.Blazor.Rendering.ComponentState.RenderIntoBatch (Microsoft.AspNetCore.Blazor.Rendering.RenderBatchBuilder batchBuilder, Microsoft.AspNetCore.Blazor.RenderFragment renderFragment) <0x1a96e50 + 0x0006c> in <0d9c96ffc9704aa9b088cbbe138126c6>:0
MonoPlatform.ts:192:28
WASM: at Microsoft.AspNetCore.Blazor.Rendering.Renderer.RenderInExistingBatch (Microsoft.AspNetCore.Blazor.Rendering.RenderQueueEntry renderQueueEntry) <0x1a969f8 + 0x00040> in <0d9c96ffc9704aa9b088cbbe138126c6>:0
MonoPlatform.ts:192:28
WASM: at Microsoft.AspNetCore.Blazor.Rendering.Renderer.ProcessRenderQueue () <0x1a960f8 + 0x00048> in <0d9c96ffc9704aa9b088cbbe138126c6>:0
MonoPlatform.ts:192:28
WASM: at Microsoft.AspNetCore.Blazor.Rendering.Renderer.AddToRenderQueue (System.Int32 componentId, Microsoft.AspNetCore.Blazor.RenderFragment renderFragment) <0x1a95040 + 0x00068> in <0d9c96ffc9704aa9b088cbbe138126c6>:0
MonoPlatform.ts:192:28
WASM: at Microsoft.AspNetCore.Blazor.Components.RenderHandle.Render (Microsoft.AspNetCore.Blazor.RenderFragment renderFragment) <0x1a94ce0 + 0x00036> in <0d9c96ffc9704aa9b088cbbe138126c6>:0
MonoPlatform.ts:192:28
WASM: at Microsoft.AspNetCore.Blazor.Components.BlazorComponent.StateHasChanged () <0x1a94be8 + 0x00048> in <0d9c96ffc9704aa9b088cbbe138126c6>:0
MonoPlatform.ts:192:28
WASM: at BlazorRealworld.Pages.Article+<OnInitAsync>d__6.MoveNext () <0x1f87450 + 0x0010a> in <638a57224e784283a7f4e575d6bf48e5>:0
MonoPlatform.ts:192:28
I studied the real world world apps for both redux and mobx, so it's pretty cool to see this!
Says "Loading..." forever. This is in my console:
HTTP404: NOT FOUND - The server has not found anything matching the requested URI (Uniform Resource Identifier).
(XHR)GET - http://blazor-realworld.azurewebsites.net/_framework/asmjs/mono.js.mem
a problem seems to have happened with Module.memoryInitializerRequest, status: 404, retrying mono.js.mem
SCRIPT5022: abort(). Build with -s ASSERTIONS=1 for more info.
I see there has not been any updates, It would be greate to be updated to the latest Blazor release, I don't have the knowledge to do it, for me it was a good learning example
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