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btd6-teams's Issues

Add `camo` information

Detect whether having camo at 24/33 could be possible.

We can't just assign a tower 'camo' since this is path/money dependent, e.g.

Druid has camo detection at 5-x-x and x-5-x making it virtually impossible to reach a round where this tower can be upgraded that far before failing.

The hero must be also taken into account (all of this can be ignored for Etienne)

We'll simply check whether camo could be accessible not if the map can be won with the available camo (this would be way too hard).

Add tower paths

Needed by #27

  • upgrades
  • cost (per difficulty)
  • immunity hits (lead, purple, ...)

Rewrite in Rust

Feels weird to write a new software project in such an immoral language as Python in 2022.

Dependency Dashboard

This issue lists Renovate updates and detected dependencies. Read the Dependency Dashboard docs to learn more.

This repository currently has no open or pending branches.

Vulnerabilities

Renovate has not found any CVEs on osv.dev.

Detected dependencies

asdf
.tool-versions
  • nim 2.0.8
dockerfile
Dockerfile
  • nimlang/nim 2.0.6-regular
github-actions
.github/workflows/build.yml
  • actions/checkout v4
  • BlindfoldedSurgery/github-action-helm v0.3.0
  • actions/checkout v4
  • docker/login-action v3
.github/workflows/build_publish.yml
  • actions/checkout v4
  • BlindfoldedSurgery/github-action-helm v0.3.0
  • actions/checkout v4
  • docker/login-action v3
  • actions/checkout v4
  • BlindfoldedSurgery/github-action-helm v0.3.0
helm-values
values.yaml

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Add (very) basic gold information

Required by #27

Without taking into account spending, monkey knowledge, tower/hero gold gain this is impossible to do correctly.

Simply using the default starting amount + default per round value should be enough for #27 (this should have a disclaimer that this is done)

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