... an absolute performance maniac. Because serously, why reinvent the wheel when it's harder to run?
Visit tonexum.org, my personal website, for more about me.
Speedy General Purpose Framework
License: GNU General Public License v3.0
... an absolute performance maniac. Because serously, why reinvent the wheel when it's harder to run?
Visit tonexum.org, my personal website, for more about me.
At the moment you can only set one icon for the entire application. Make it so that all windows can have their own icon.
How do I use the icons again?
Each window costs about 90 kilobytes of heap when building release
and about 180 kilobytes when building debug
(the struct and eveything is only 64 bytes, I have no clue why the external code is sucking up all this memory)
The ammount of memory is pretty insignificant in this case but can become somewhat wastefull when opening a large ammount of windows.
When building in release Win32 my error handling catches the failed window class creation. Win32 says otherwise
Basic rendering, 2d images, 3d models and textures.
This is probably going to be the longest one to implement
When attempting and when actually closing a window, let the framework execute a function passed by the user via function pointer
When the internal error handling does go off, it does not format an error message correctly.
I tried but the functions are not defined.
Reinstall the Windows SDK when there is time for it.
Complete analysation of the framwork. Possible optimisation if a deficit is found
When trying to open more than 1 window, the window creation process in not called
I have no clue why
The curent reference does not contail all symbols
The current documentation is pretty bad.
I will remove the current doc from the repo wiki and write everything locally. Then commit it onto the repo so that it can be cloned for offline documentation.
Let windows depend on each other. If window A relies on window B and window B is closed it would also close A.
Write a symbol reference to be able to look up what each thing does. Take inspiration from MSDN
How is this going to work without being able to input information?
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JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
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A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
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Open source projects and samples from Microsoft.
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