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events's Introduction

Events

The multi-cast events in lua. it's very Simple, Fast and compatible any lua runtime. support features:

  • multi-event single Events instance
  • multi-handle single event
  • events concat/merge
  • cache initialized event anywhere
  • exception mute/catch
  • e.on("EventName", func) syntax, or e("EventName", func)

Install & Usage

download the Events.lua file and put into lua search path or current directory.

load it as a file module from lua. use Events.new() get a multi-event instance.

local e = require('Events')

-- init event 'Begin', with first handle
e.on("Begin", function()
	..
end)

-- fire
e.Begin()

More examples

-- (next...)

-- more events, ex: "End"
e.on("End", function(x)
	..
end)

-- more handles of event 'Begin'
e.on("Begin", function()
	..
end)

-- fire all handles once call
e.Begin()

-- pass arg/arguments to event, ex: 'x' arg of "End" event
e.End('abcd')

-- new Begin2 event
e.on("Begin2", function()
	..
end)

-- concat "Begin" and "Begin2"
--	*) will append Begin2 to Begin
e.on("Begin", e.Begin2)

-- fire all handles in Begin and Begin2
e.Begin()

events's People

Watchers

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