arenatow's People
arenatow's Issues
Sometimes after death respawn doesn't teleport back into game
I found three bugs from this plugin.
I'm sorry my English is not very good.
This plugin is not compatible with WorldGuard.
Every time open the server, start the game for the first time player death will leave game
Variables can't display normally.
Template
This is a template issue.
Begin with an introduction of what the issue of and describe what steps can be taken to recreate it.
Crash report from your turret - irongolem [Ticking entity]
crash report:
Ticking entity:
-- Entity being ticked --
Details:
Entity Type: null (io.github.TcFoxy.ArenaTOW.v1_12_R1.MyRedGolem)
Entity ID: 7331
Entity Name: Iron Golem
Entity's Exact location: -261.50, 5.00, 327.50
Entity's Block location: World: (-262,5,327), Chunk: (at 10,0,7 in -17,20; contains blocks -272,0,320 to -257,255,335), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Entity's Momentum: 0.00, 0.00, 0.00
Entity's Passengers: []
Entity's Vehicle: ERROR NullPointerException: null
Stacktrace:
at net.minecraft.server.v1_12_R1.World.tickEntities(World.java:1435)
at net.minecraft.server.v1_12_R1.WorldServer.tickEntities(WorldServer.java:668)
My comment:
Your turret iron golem when spawning on at the start of the game which happened - ticking entity, that made the server was crashed and closed server by this reason automatically so that cannot start the game to keep on playing
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