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drawinginteractions's Issues

Performance: dynamic drawings

The performance of dynamic drawings (i.e. drawing when scrubbing/playing) is subpar. Notably

  • App framerate drops
  • Temporal resolution of points is not enough. Partly framerate, above, but also missing coalesced points.

Annotations: export

Pick off the easiest, but to record thoughts

  • JSON of lines w/points
  • Rendered drawings
  • Rendered PDFs with timelines and allsorts
  • ELAN, CLAN compatability

Timeline drawings are duplicated

The timeline appears to have drawing 1 at timestamp 1, but also drawing 1,2 at timestamp 3, drawing 1,2,3 at timestamp 3, etc.

Playback: model physically

Chase desired time by altering rate within physics-like constraints. This will also result in audio being heard during scrubs.

Handle screen rotation for drawings

Drawings are recorded in the coordinate space of the screen rather than the video. This is most obvious when rotating the screen, but will also be an issue if the video can be arbitrarily placed on-screen.

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