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zlauncher's Issues

Compile error

I am a programmer but not C++ or C. I use the Code::Blocks to compile the source, and i get the error:
C:\Program Files (x86)\CodeBlocks\MinGW\lib\gcc\mingw32\4.9.2\include\c++\bits\locale_classes.h|344|error: '_Atomic_word' does not name a type
What configuration i use to compile in Code::Blocks for generate the executable?

Current (v0.3) distribution is flagged as dangerous by Chrome

This warning pops up when downloading the file using google Chrome. If there is any way to figure out what exactly is identified as potentially malicous, it would be great to fix this. Might raise the popularity of this project.
image
The learn more button links to this

a question and a suggestion

  • Question
    what the different between ' cutscenes playback using external mpv player' and the cemuhook ? should i choose one or both?

  • Suggestion
    what about add some funtion to manage the Updates and DLC (NUSdownload and decrypt content ) since CEMU 1.7.3 hassupported Patch and DLC.

Error with speedhack

When I launch zelauncher with speedhack enabled in the config a pop up will show "Access is Denied" and close my cemu. Everything is set to have elevated permission in the config

Edit: It seems like it's only using core 3 as well when I check the affinity. Cores are set to default

Videos not running

Hi I just reached the first tower, and I think I should have seen the cutscene, but it was all messed up I don't know if I'm doing things correctly. This is my .ini

[cemu]
path=C:\WiiU\cemu175_066f500d8bce488
fullscreen=true
cores=0,2,4,6
cmdline=

[game]
path=C:\WiiU\BoTW\BoTW
elevate=false

[speedhack]
path=.\speedhack.exe
enabled=true

[video]
enabled=true

[steam]
enabled=false
elevate=true
gameid=12927812811798609920

If I set Elevate to true, the game doesn't work. I activated logging as per the instructions. Thanks for any help you may provide.

Please keep up the good work!

Andrés

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