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anticheat-utils's Introduction

Anti-Cheat Include for SA-MP

A basic framework for cheat detection in SA-MP (San Andreas Multiplayer) servers.


Features

  • Aimbot Detection: Monitors aiming behavior and flags players with suspicious aim positions.

  • Speedhack Detection: Tracks player movement speed and identifies potential speed hackers.

  • Rapid Fire Detection (Placeholder): Detects abnormal shooting patterns indicating rapid fire cheats.

  • Health/Armor Hack Detection (Placeholder): Checks for abnormal health and armor values, exposing cheat tools.

  • Wallhack Detection (Placeholder): Identifies cheats that allow players to see through walls.

  • Callback System: Provides the OnPlayerCheatDetected callback when a cheater is detected.

  • Initialization and Player Update Hook: Initializes data structures and checks for cheats during player updates.

  • Customizable Constants: Easily configurable thresholds for different cheat detection mechanisms.

  • Distance Calculation Utility: Calculates the distance between two points in the game world.

Advantages

  • Maintain a Fair Gaming Environment: Prevents cheating to create a fair and enjoyable gaming experience for all players.

  • Basic Cheat Detection: Provides essential features to catch common cheating behaviors in SA-MP.

  • Customizable and Expandable: Allows customization and expansion for more sophisticated cheat detection methods.

  • Early Detection of Cheaters: Identifies potential cheaters and triggers appropriate actions to maintain server integrity.

  • Easy Integration: Ready-to-use include with clear comments and constants for easy configuration.



Cheat Configuration Features:

TAncheat_Config(type, bool:statement);

Configuration Type

AIMBOT_DETECTION
SPEEDHACK_DETECTION
RAPIDFIRE_DETECTION
HEALTHHACK_DETECTION
WALLHACK_DETECTION
FLYHACK_DETECTION
  1. Customizable Cheat Detection:

    • The anti-cheat system allows server administrators to customize the detection of specific cheats.
    • Server owners can choose to enable or disable individual cheat detection types based on their server's needs.
  2. Fine-Tuning Cheat Detection:

    • With cheat configuration, server administrators can fine-tune the sensitivity of cheat detection mechanisms.
    • The system can be adjusted to be more or less strict, depending on the server's community and gameplay requirements.
  3. Flexible Anti-Cheat Management:

    • Cheat configuration provides a flexible way to manage the anti-cheat system's behavior on the server.
    • Administrators have the power to focus on specific types of cheats that are prevalent in their community.
  4. Real-Time Control:

    • Cheat configuration allows for real-time changes to the anti-cheat system.
    • Administrators can enable or disable cheat detection types on the fly without the need for server restarts.
  5. Adaptability to Server Environment:

    • Server owners can adapt the anti-cheat system to suit their server's gameplay style and player base.
    • Different servers may have varying cheat risks, and the configuration allows customization accordingly.
  6. Reduced False Positives:

    • By enabling or disabling specific cheat detections, server administrators can reduce false positives.
    • Reducing false positives helps prevent legitimate players from being flagged incorrectly.
  7. Proactive Anti-Cheat Measures:

    • Cheat configuration empowers server administrators to take proactive measures against cheaters.
    • The ability to manage cheat detection types enhances the server's anti-cheat efforts.
  8. Enhanced Fair Play:

    • Customizable cheat detection contributes to a fair and balanced gameplay experience for all players.
    • By preventing cheaters from gaining an unfair advantage, the server fosters an enjoyable environment for legitimate players.

Note: Cheat configuration offers server administrators significant control over the anti-cheat system, enabling them to tailor it according to their server's specific needs. A well-tuned anti-cheat system helps maintain a healthy and enjoyable gaming environment, promoting fair play and supporting the server's integrity.

Installation

  1. Copy the "anticheat.pwn" file to your SA-MP server's "pawno/include" directory.

  2. Include "anticheat" in your main script: #include <anticheat>

  3. Implement the functions in your game mode script, making sure to customize the placeholder functions for specific cheat detection logic.


Usage

  • Use the provided functions such as TAnticheat_CheckAimbot, TAnticheat_CheckSpeedhack, etc., to detect potential cheaters.

  • Customize the constants (MAX_AIM_DISTANCE, MAX_PLAYER_SPEED, etc.) to set appropriate thresholds for cheat detection.

  • Implement the OnPlayerCheatDetected callback to take actions against suspected cheaters, such as kicking or banning them from the server.


Disclaimer

This anti-cheat include is a starting point for cheat detection in SA-MP servers. It may not cover all possible cheat detection scenarios and may require further refinement based on your specific server's needs. Additionally, for a more robust and comprehensive anti-cheat solution, consider utilizing third-party libraries and resources developed specifically for SA-MP server security.


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