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tiba3195's Projects

commandletplugin icon commandletplugin

Unreal Engine 4 plug-in that demonstrates how to implement a commandlet.

concurrentqueue icon concurrentqueue

A fast multi-producer, multi-consumer lock-free concurrent queue for C++11

directx-water-rendering icon directx-water-rendering

Water rendering in DirectX with Continuous Distance-Dependent Level of Detail implemented with tessellation shaders

dpsf icon dpsf

Dynamic Particle System Framework

dx12-game-programming icon dx12-game-programming

DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"

eastl icon eastl

EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

game-net icon game-net

RPC Network Library for Multiplayer Games

gorgon icon gorgon

A modular set of libraries for .Net that are useful for graphics and video game development.

gpu-pro-6 icon gpu-pro-6

This is the software repository for the book GPU Pro 6.

gpu-pro-7 icon gpu-pro-7

Source code repository for the Book GPU Pro 7

gpudetect icon gpudetect

An example application that demonstrates how to detect which Intel CPU and GPU is present, as well as architecture-specific information such as how much memory is available.

gpuzen2 icon gpuzen2

Example programs and source code for GPU Zen 2

header-parser icon header-parser

Extracts information from an annotated C++ header and outputs it as JSON for use in code generation tools.

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