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Crash with Pearlesence & Gesture of the Drowned from Risk of Relics

**_I've already reported this to Risk of Relics, but I'm wondering if Pearlesence needs a loophole to prevent similar problems in the future.

Gesture of the Drowned attempts to autoplay all colorless cards you draw. When my first combat started after obtaining Twin Pearls, the game crashed:_**

Cause:
java.lang.ClassCastException: automaton.cards.goodstatus.UnknownStatus cannot be cast to cards.colorless.CardPearlescence
at cards.colorless.CardPearlescence.makeStatEquivalentCopy(CardPearlescence.java:148)
at com.megacrit.cardcrawl.actions.common.MakeTempCardInHandAction.makeNewCard(MakeTempCardInHandAction.java:248)
at com.megacrit.cardcrawl.actions.common.MakeTempCardInHandAction.addToHand(MakeTempCardInHandAction.java:98)
at com.megacrit.cardcrawl.actions.common.MakeTempCardInHandAction.update(MakeTempCardInHandAction.java:79)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)

Here's the rest of the relevant information afaik:

12:30:30.584 INFO core.CardCrawlGame> Exception occurred in CardCrawlGame render method!
12:30:30.585 ERROR core.CardCrawlGame> Exception caught
java.lang.ClassCastException: automaton.cards.goodstatus.UnknownStatus cannot be cast to cards.colorless.CardPearlescence
at cards.colorless.CardPearlescence.makeStatEquivalentCopy(CardPearlescence.java:148) ~[?:?]
at com.megacrit.cardcrawl.actions.common.MakeTempCardInHandAction.makeNewCard(MakeTempCardInHandAction.java:248) ~[?:?]
at com.megacrit.cardcrawl.actions.common.MakeTempCardInHandAction.addToHand(MakeTempCardInHandAction.java:98) ~[?:?]
at com.megacrit.cardcrawl.actions.common.MakeTempCardInHandAction.update(MakeTempCardInHandAction.java:79) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179) ~[?:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [?:?]
Controllers: removed manager for application, 0 managers active
12:30:30.600 INFO core.CardCrawlGame> PAUSE()
12:30:30.600 INFO core.CardCrawlGame> Game shutting down...
12:30:30.600 INFO core.CardCrawlGame> Flushing saves to disk...
12:30:30.600 INFO core.CardCrawlGame> Shutting down controller handler...
12:30:30.600 INFO helpers.FileSaver> Save thread interrupted!
12:30:30.601 INFO helpers.FileSaver> Save thread will die now.
12:30:30.600 INFO core.CardCrawlGame> Shutting down publisher integrations...
12:30:30.604 INFO core.CardCrawlGame> Flushing logs to disk. Clean shutdown successful.

Game crashed.
Version Info:

  • Java version (1.8.0_144)
  • Slay the Spire (12-18-2022)
  • ModTheSpire (3.30.3)
    Mod list:
  • basemod (5.52.3)
  • stslib (2.10.1)
  • AIAdditions (1.4.0)
  • aspiration (1.9.5)
  • betterAltar (1.4)
  • Better_Animation (0.2.0)
  • betterNote (1.3)
  • betterStone (1.1)
  • betterSkull (1.2)
  • betterThird (1.5)
  • spiretalk (0.0.1)
  • Blade4All (0.2)
  • bloodstains (1.1.0)
  • BossyRelics (0.9.2)
  • bundlecore (4.0.4)
  • bundle_of_potions (2.3.5)
  • conspire (1.7.0)
  • timemazedefuse (1.0)
  • StSModEnergizedSpire (1.14.0)
  • GoodGameMod (0.1.2)
  • infinite_random (1.0)
  • MarkedMod (1.1.2)
  • OneHundredRelics (1.0.0)
  • PoorPeopleProblems (1.0.0)
  • relictweaks (1.0.0)
  • reliquary (0.5.2)
  • RiskOfRelics (2.1.11)
  • SuperPrismaticShard (1.1.0)
  • EvolutionMod (1.3.3)
  • TransformCurses (1.0)
  • RainbowJuice (0.1.0)
  • StackableRelics (1.3.6)
  • texturereplacer (1.1)
  • CardAugments (1.0.1)
  • downfall (5.0.2)
  • Better_Vampires (1.0.0)
  • bossedrelics (2.6.0)
  • ConstructionDeck (1.0)
  • ojb_easel (0.0.3)
  • ojb_mapmarks (0.0.1)
  • oceanmod (1.0.17)
  • quickrestart (2.0.5)
  • spirelocations (1.1.1)

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