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ql-software's Introduction

SuperBASIC applications for the Sinclair QL

In 1986 and 1987 I wrote some applications for the Sinclair QL (it was my second home computer; after my ZX Spectrum and before my Atari ST).

The QL already had a pre-emptive multitasking operating system called QDOS. As the processor was a Motorola 68008, it was rather easy to write 68k assembler routines for the QL (which I did at the end of my "QL years"), but for the most part I coded in SuperBASIC.

These are my QL applications (at least the ones that I remember):

Application Year Description
CopyShop 1986 file manager for copying files; published in "68000er" magazine (July 1987)
Tut Anch Amun 1986 game: text adventure
Diamonds 1987 game (Boulder Dash clone)
GAM 1987 Graphic Application Manager; SuperBASIC extension and system GUI
MissionX 1987 game: dismantle bombs with a robot
PaintShop 1987 painting images (raster graphics)
Parallax 1987 game: trade in space
Q-Ball 1987 game (Breakout / Arkanoid clone); unfortunately I lost the source code...

The software requires a German MG-QDOS ("MGG"), as I used undocumented features (MISTake etc.) and umlauts in procedure name (remember, it was at least a year before Unicode!).

You'll find old archives of my software here. And if you want to learn more about SuperBASIC and the QL: Someone digitized the QL users manual ๐Ÿ˜ƒ

Bootloader images

Some of the applications featured fancy bootloader images โ€“ with 8 colours and 256x256 pixels (stretched to 512x256 pixels):

MissionX

PaintShop

Parallax

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