This package contains commands made accessible to frontends and plugins. They come in three flavours: ApplicationCommand
s, WindowCommand
s, and TextCommand
s."
#Goals
The goal for release 1.0 is to implement all Sublime Text commands.
##Brief overview of Commands
You first build a type of the command which you are writing.
type (
// JoinLines removes every new line in the
// selections and the first new line after
JoinLines struct {
backend.DefaultCommand
}
)
Each command has a Run
method which is executed when the command is invoked.
//Run executes the DoSomething command
func (c *DoSomething) Run(v *backend.View, e *backend.Edit) error {
//Do something here
}
Commands need to be registered with the backend via the init function.
func init() {
register([]backend.Command{
&DoSomething{},
})
}
#Implementing custom commands
If you are interested in implementing your own command, look into the Implementing commands wiki page.
- Lime Command interface Api Documentation
- Sublime Text 3 unofficial (and open source!) Command documentation