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State

React

Code splitting

Node

Data sources

Vue

DOM

Util

Mocking

Styles

Optimizations

Stuff

Rest

Just articles

Habr articles (russian)

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faste's Issues

An in-range update of codecov is breaking the build 🚨


🚨 Reminder! Less than one month left to migrate your repositories over to Snyk before Greenkeeper says goodbye on June 3rd! πŸ’œ πŸššπŸ’¨ πŸ’š

Find out how to migrate to Snyk at greenkeeper.io


The devDependency codecov was updated from 3.6.5 to 3.7.0.

🚨 View failing branch.

This version is covered by your current version range and after updating it in your project the build failed.

codecov is a devDependency of this project. It might not break your production code or affect downstream projects, but probably breaks your build or test tools, which may prevent deploying or publishing.

Status Details
  • ❌ ci/circleci: Build Error: Your tests failed on CircleCI (Details).

Commits

The new version differs by 11 commits.

See the full diff

FAQ and help

There is a collection of frequently asked questions. If those don’t help, you can always ask the humans behind Greenkeeper.


Your Greenkeeper Bot 🌴

faste.trap to react to state changes

faste.trap(['stateKey'],['phase'], callback) - allmost useEffect, but trap.

faste.trap(['count'],['active'], (state, transitTo) => state.count>3 && transitTo('overflow');

Faste.toJSON

Machine configuration should be serializable to enable visual schema generation and virtual table representation.

Contains

  • contains(name, MachineDef, [states], [conditions]) to define submachines
  • on('@attach') event, triggered on machine creation
  • on('@detach') event, triggered on machine destruction
  • .children[name] to access child machines
  • contains(name) to check containtent existance.
  • signalFrom(nameMachine, event, [states]) - to respont to signals.
const clockMachine = faste()
 .on('@init',({setState, attrs, trigger}) => setState({ 
    interval: setInterval(() => emit('next'), attrs.duration)
 }))
 .on('@destroy', ({state}) => clearInterval(state.interval));

const light = faste()
  // simple machine
  .contains('clock', clockMachine)
  // with dynamic constructor
  .contains('clock', ({attrs}) => ({faste: clockMachine, attrs: { duration: attrs.duration || 10}})))

  .signalFrom('clock', 'tick', ({emit}) => trigger('switch'))

  .on('tick',['on'], ({transitTo}) => transitTo('off'))
  .on('tick',['off'], ({transitTo}) => transitTo('on'))

`.render`

To return internal machine implementation to the called.

@throws

magic method to catch errors.

An in-range update of tslib is breaking the build 🚨


🚨 Reminder! Less than one month left to migrate your repositories over to Snyk before Greenkeeper says goodbye on June 3rd! πŸ’œ πŸššπŸ’¨ πŸ’š

Find out how to migrate to Snyk at greenkeeper.io


The dependency tslib was updated from 1.11.2 to 1.12.0.

🚨 View failing branch.

This version is covered by your current version range and after updating it in your project the build failed.

tslib is a direct dependency of this project, and it is very likely causing it to break. If other packages depend on yours, this update is probably also breaking those in turn.

Status Details
  • ❌ ci/circleci: Build Error: Your tests failed on CircleCI (Details).

Release Notes for tslib 1.12.0

This release adds the __createBinding helper function which is used by non-ECMAScript module emit in TypeScript 3.9.

Commits

The new version differs by 6 commits.

  • 3a21810 Update version to '1.12.0'.
  • ae43189 Merge pull request #101 from alan-agius4/patch-1
  • 21f15b1 fix: add missing semi colons after method names
  • b6c0020 Remove links to spec from README
  • f283e5c Add :void
  • 6975099 Update helpers for TS 3.9 (#99)

See the full diff

FAQ and help

There is a collection of frequently asked questions. If those don’t help, you can always ask the humans behind Greenkeeper.


Your Greenkeeper Bot 🌴

Substates

Introduce .withAllowedStates to reduce possible states to some subset.

Externalise instance to make it redux compatible

Each machine instance consist of Phase, state, hooks temporary state and timers. This information could be extracted out of class instance to make faste usable in form of reducer both for redux and react.

As seen at redux-progress

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