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pixi-hammer's Introduction

pixi-hammer

Connect Hammer.js with PixiJS.

Allow us to use Hammer.js gesture recognizer with PixiJS instance.

Install

npm install pixi-hammer

Usage

var PIXI = require('pixi.js');
var Connector = require('pixi-hammer');

var app = new PIXI.Application(320, 400);
// initialize the Connector
var c = new Connector(app);

// assume we have a PIXI instance
var rect = new PIXI.Graphics();
rect.beginFill(0x000000);
rect.drawRect(100, 100, 100, 100);
app.stage.addChild(rect);

// listen hammer.js event from that instance
c.listen(rect, 'pinch', function(e) {
  console.log('pinching on the rect!');
});

How it works

Instead of traverse whole PIXI scene graph, this connector cache listeners to its own stack and only check the instance itself and up to the root.

TODO

  • examples for stopPropagation etc

License

MIT

pixi-hammer's People

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pixi-hammer's Issues

interactionManager usage

Hey, I'm just kind of curious why you opted to roll your own hit test and and event handling system instead of just leeching off the pixi interaction manager. It's hitTest, mapPositionToPoint, and dispatchEvent.

Did a fork where I played with that if you're curious https://github.com/mralbobo/pixi-hammer

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