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godot-cookbook's Introduction

Godot's Cookbook

An amalgamation of different experiments and useful practices. Each folder contains an example.

Version

Godot 3.3

Using the samples

  • Download or clone this repository
  • With Godot, open the project/project.godot file
  • Choose a scene from one of the folders and run it :)

Project structure

At the top level, we have auxiliary files (this README, any assets that can be imported, bash scripts...). The actual Godot project lives inside the project folder. This facilitates organization and VCS.

Contributing

This started as a way for me to track different experiments but is open to any external contributions.

  • Any new recipe should be properly documented and follow GDScript's styleguide.
  • Contributions must be submitted with a PR
  • Recipes should be small, laser-focused on what they intend to show. Avoid extreme boilerplate code.

Requests

Open an issue! If it is sensible, someone can create a PR to solve it.

Awesome extra resources

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