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design-patterns-csharp's Introduction

Heads First - Design Patterns!

This repository is based on the code made on book Heads First - Design Patterns adapted from Java to C#.

Design Pattern book

Chapters and Patterns

  • Chapter One - Strategy Pattern ✅
  • Chapter Two - Observer Pattern ✅
  • Chapter Three - Decorator Pattern ✅
  • Chapter Four - Factory Pattern ✅
  • Chapter Five- Singleton Pattern ✅
  • Chapter Six - Command Pattern ✅
  • Chapter Seven - Adapter Pattern ✅
  • Chapter Eight- Template Method Pattern ✅
  • Chapter Nine - Iterator Pattern ✅
  • Chapter Nine - Composite Pattern ✅
  • Chapter Ten - State Pattern ✅
  • Chapter Eleven - Proxy Pattern ✅

What’s so special about design patterns?

At any given moment, someone struggles with the same software design problems you have. And, chances are, someone else has already solved your problem. Shows you the tried-and-true, road-tested patterns used by developers to create functional, elegant, reusable, and flexible software. By the time you finish this book, you’ll be able to take advantage of the best design practices and experiences of those who have fought the beast of software design and triumphed.

We think your time is too valuable to spend struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Design Patterns uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.

Patterns in the Real World

The great challenge of all is to find out Design Patterns in the real world:

mermaid graph LR A[Normal People] -- Common Problems --> B((Design Patterns)) B --> D{Read World}

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